Guild Wars Revisiting Highest HP Possible in GW1 - New High |
- Revisiting Highest HP Possible in GW1 - New High
- I see no difference
- Check if OS weapons are valuable or junk
- Looking for Derv Healer build for melee strike team
Revisiting Highest HP Possible in GW1 - New High Posted: 04 Nov 2021 11:21 AM PDT Hello, as a good many of you know I worked on a project for determining the highest health possible in the game regardless of circumstances. And as the versions and community input continued it got farther and farther. Well, after taking all that info and finding a few errors and new things myself I have come to a new total.
19,813
I am really upset I could not break the 20k range especially with it being so close, but that is where the amazing community comes in. Is there anything I missed? Let me know! Breakdown and Math
Warrior/Dervish
Total: 480 + 90 + 40 + 30 + 60 + 100 + 100 + 100 + 20 + 48 = 1,068
Attributes: 21 Strength, 20 Earth Prayers, 1 Mysticism
Defy Pain + Vital Boon + Intimidating Aura + Feel No Pain + Smooth Criminal + Endure Pain + Eternal Aura + Signet of Stamina
384 + 120 + 44 + 300 + 0 + 384 + 100 + 400 = 1,732
Energy Boon: 4 HP per Energy with Max Energy at 106
Energy: 20 + 2 + 10 + 8 + 15 + 21 + 10 + 10 + 10 = 106 Energy Boon Health: 106 x 4 = 424 Other Skills
424 + 229 + 264 + 183 + 60 = 1,160 Final Enchants
191 x 83 = 15,853 Total Highest HP Possible: 1,068 + 1,732 + 1,160 + 15,853 = 19,813My primary concerns: Maybe there is a better way to go about Smooth Criminal captures or Arcane Mimicries to increase the number of enchantments? And second, maybe I missed energy for Energy Boon and maybe there is a bug to prevent it from counting all of that energy? Last but not least, maybe my math or skill counts are just wrong. [link] [comments] | ||
Posted: 04 Nov 2021 05:11 AM PDT
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Check if OS weapons are valuable or junk Posted: 05 Nov 2021 01:50 AM PDT Hello all. I recently started Chest running and I am not quite sure which items are worth something and which can be sold without hesitation. I do my runs outside of Kaineng Center in Hard Mode because it's easy and fast there. With the armor pieces, it's all still very simple. I go to the rune merchant and check if the runes in the armor are worth something or not. But what about the weapons? I know that the Plagueborn weapons from Faction are old school and therefore cannot be modified. But which weapons with which stat combinations are worth something and then shouldn't be sold to the merchant? I hope you can give me some tips on how to find out if a weapon is worth a few ectos, or if I'm better off selling it directly to the merchant. [link] [comments] | ||
Looking for Derv Healer build for melee strike team Posted: 04 Nov 2021 03:09 PM PDT Hi yall! I'm looking to make a mobile strike team melee team comp with the following: 1 hammer war 1 axe war 1 sword war 2 dervish healers 2 assassin (if anyone has any suggestions for anti-caster assassin build, maybe Warrior secondary for Skull Crack?) I've not played Derv before and I'm looking for a decent dervish healer build x2 (can be different). I've heard of https://gwpvx.fandom.com/wiki/Build:D/any_Avatar_of_Dwayna_Support_Hero Or Empathic renewal https://gwpvx.fandom.com/wiki/Build:D/Mo_RA_Empathic_Removal This one was suggested by u/timpowergamer: Pious Intervention, Arcane Echo, Imbue Health, and potentially Leech Signet/Ether Signet/Channeling/Pious Renewal Any tips or advice greatly appreciated! Mostly just for fun, not gonna use for endgame/HM stuff so anything just relatively decent and effective for a Melee team comp. [link] [comments] |
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