Guild Wars 2 So, ith the new hidden weapons, can we get the same applied to Aurora or infusion effects on trinkets? |
- So, ith the new hidden weapons, can we get the same applied to Aurora or infusion effects on trinkets?
- Wrongly banned
- Your new capes are cool, but mine is better.
- New capes Looking great!
- the reason we wanted capes xD
- Now that we have capes, my Mario cosplay can be even more complete
- This is one of the best patch in a long time
- LFG new look
- I want to thank Arenanet for these small efforts they are putting in.
- Guild Wars inspired game, check it out!
- Game Update Notes: December 3, 2019
- Account names displayed in chat.
- Wrap Yourself in an Emblazoned Cape
- Basic Guild Cape available at commendation traders
- Almorra's Directive bug fixed!
- Dynamic UI is great. But could Objectives and Personal Story be separate?
- DYNAMIC UI is awesome
- Capes can be dyed YAY :D
- [Data-Mining] Upcoming features from the December 3 patch
- Metabattle: December 3 Content Update
- Boneskinner atm
- Regarding dye-able backpieces... what is stopping old backpieces from being dye-able, exactly?
Posted: 04 Dec 2019 04:20 AM PST
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Posted: 03 Dec 2019 04:11 PM PST I am closing this because I got a response from a gm that has left me even more confused than I was before. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Your new capes are cool, but mine is better. Posted: 04 Dec 2019 04:12 AM PST
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Posted: 03 Dec 2019 09:34 AM PST
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Posted: 03 Dec 2019 05:29 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Now that we have capes, my Mario cosplay can be even more complete Posted: 03 Dec 2019 09:07 PM PST
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This is one of the best patch in a long time Posted: 03 Dec 2019 06:12 PM PST This has to be one of the best patch as far as i could remember. maybe the best after expansion. the nerfs that actually nerf something. not just toning down 20% and we continue to live with the same craps the cape is totally unexpected and it's awesome the plate while i don't use much. however i really like now i can adjust my spvp gears from pve. usually i have to go in spvp to adjust which is a huge improve QoL great jobs. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 03 Dec 2019 09:39 AM PST
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I want to thank Arenanet for these small efforts they are putting in. Posted: 03 Dec 2019 11:44 PM PST I'm an old school pvp player which enjoys pve and wvw roaming as well. The small QoL changes are feeling great to me, the new maps and all Icebrood Saga content feels amazing as a Norn main, the new skins are also on point, I'm a reaper and I wanted more grim/darker stuff. As a top pvp player, the balance updates are feeling really fresh, the static AT schedule is amazing, my old pvp team wants to play again for mAT's. And we finally got capes. Next step would be HoH/tombs like pvp or GvGs, you can do it Anet I believe in you😜 Thanks for reading just wanted to share my joy. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Guild Wars inspired game, check it out! Posted: 03 Dec 2019 11:42 PM PST
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Game Update Notes: December 3, 2019 Posted: 03 Dec 2019 09:05 AM PST
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Account names displayed in chat. Posted: 04 Dec 2019 03:22 AM PST Title. As someone with many differently named characters that is a member of a big guild,i find it confusing that i and many others constantly see different character names in guild chat instead of one,single account name. Since we are in QoL updates and UI changes/personalisation,could we get this small,but really helpful feature to choose which name we want to see? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Wrap Yourself in an Emblazoned Cape Posted: 03 Dec 2019 09:01 AM PST
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Basic Guild Cape available at commendation traders Posted: 03 Dec 2019 09:14 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Almorra's Directive bug fixed! Posted: 03 Dec 2019 01:08 PM PST
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Dynamic UI is great. But could Objectives and Personal Story be separate? Posted: 03 Dec 2019 10:35 AM PST Hi, I REALLY love the new Dynamic UI change this patch. I honestly believe it's the best new feature. I just have minor constructive criticism: I want to Hide Objectives so I can get rid of the personal story ui on my alts. But the current implementation makes it hide event notifications and achievements as well. Please let me hide story on my 10 other alts. I've already completed it multiple times. Would it possibly be on the table to separate the two? Thank you, and awesome work! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 03 Dec 2019 09:39 AM PST Thank you ArenaNetVery nice little and not-so-little QoL features were added (hiding stowed weapons check box, dyable backpieces coming, CAPES, yes CAPES are QoL FEATURE.)
But... The most interesting to me is... The DYNAMIC UI Sooo customizable, the presets are also very very nice Hasn't been easy few weeks, so wanted to take the time to praise those features! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 03 Dec 2019 11:15 AM PST
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[Data-Mining] Upcoming features from the December 3 patch Posted: 03 Dec 2019 09:41 AM PST Hello everybody, Small patch but they've finally released the dynamic UI, back-pack dye channels and capes! Wintersday will start in two weeks. Enjoy! ImagesItems
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Metabattle: December 3 Content Update Posted: 03 Dec 2019 01:06 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 04 Dec 2019 07:40 AM PST
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Regarding dye-able backpieces... what is stopping old backpieces from being dye-able, exactly? Posted: 03 Dec 2019 06:12 PM PST From this quote announcing the emblazoned cape item: "While we cannot add dye channels to existing backpieces, keep an eye out for dyeable backpacks of different styles in the future!" I'm just curious if there's a specific reason, spaghetti code or not if a dev in the know-how would kindly chime in? [link] [comments] |
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