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    Guild Wars 2 Weekly /r/GuildWars2 Question Thread - December 04, 2021

    Guild Wars 2 Weekly /r/GuildWars2 Question Thread - December 04, 2021


    Weekly /r/GuildWars2 Question Thread - December 04, 2021

    Posted: 04 Dec 2021 05:00 AM PST

    This thread is dedicated to questions that you've never really felt the need to start a thread for, but would still like to see answered/discussed.

    Resources:

    Please also consider sorting the comments in this thread by "new" so that the newest comments are at the top, since those are most likely to still need answers.

    submitted by /u/AutoModerator
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    Something needs to be done about the raid LFG. It is an auction house now.

    Posted: 04 Dec 2021 11:49 AM PST

    Commissioned artwork of me and my best friend's characters!

    Posted: 04 Dec 2021 06:24 AM PST

    Well... F*ck

    Posted: 04 Dec 2021 06:54 AM PST

    Right off the bat, the Alliance beta has revealed something telling.

    Posted: 04 Dec 2021 08:24 AM PST

    We need a revamp to Edge of The Mists. I know that this is just a beta and everyone is excited, but if queue times are any sign of things to come, the queues are only going to get worse. I feel like revamping EoTM to allow gliding and mounts might be a welcome change, as well as allowing us to earn pips. Maybe having a mini war score to keep count of whos in the lead would work. What do you guys think?

    submitted by /u/Komek4626
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    New legendary weapons have variants based on the other elder dragons

    Posted: 03 Dec 2021 12:14 PM PST

    ATLA Easter egg in the last Guild Chat: End of Dragons Gameplay Overview? My cabbages!

    Posted: 04 Dec 2021 12:27 PM PST

    In case you didn't notice this seems to be a reference to the scene in ATLA where the cabbage merchant wants to take the ferry to Ba Sing Se.

    The merchant is holding a cabbage next to the Asura gate

    Book Two episode 12th: \"The Serpent's Pass\"

    submitted by /u/Aguileitus
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    EoD 5v5 Conquest LIVE Showmatch French Worms Vs Team USA

    Posted: 04 Dec 2021 10:58 AM PST

    Just GW2 things

    Posted: 04 Dec 2021 10:22 AM PST

    Okbuddykormir catalyst viable(WvW)

    Posted: 04 Dec 2021 12:08 PM PST

    I did some combos that I would like to see replace the animations on flash combo for Willbender. Please anet make this class fit the theme more!

    Posted: 03 Dec 2021 09:19 PM PST

    WvW Beta - Reset Highlights - Really Fun Fights with Evenly Matched Opponents

    Posted: 03 Dec 2021 10:58 PM PST

    My Feedback on Vindicator in Raids and Fractals (Beta 4)

    Posted: 04 Dec 2021 11:54 AM PST

    Hey, I already posted this to the formus, but also wanted to share my feedback here with you guys! Of course, this is only my personal opinion, so feel free to let me know what you think.

    First off, i am a PvE Player (Fractals and Raids), so my feedback will be based on that part of the game!

    I really like the gameplay of Vindicator! I tested some builds and those are my observations and potential fixes to the issues i see. I am not saying, that every of those builds should be possible, but this feedback might help, if anet wants one or more of following builds to work:

    DPS

    DPS-Vindicator is really fun and i really like the Fact, that you are able to support your Team on the fly by simply swapping the Alliance-Spells if needed. I also really like to be able to adjust the Dodge-Trait for max DPS or Heal and Barrier.

    Right now, with a "perfect" Rotation, I can hit more or less as hard as a pDPS Renegade, which in my eyes is a Problem, since Renegade does have Dodges, CC and much more sustain. As vindicator, you have to be really careful not to die, since you are using your dodge for damage or heal. To compensate for this, Vindicator should do clearly more pDPS than Renegade.

    TLDR: DPS is fun, it has a lot of utility, but it should have more DPS to make up for the missing sustain and dodges

    Boon Support DPS

    To be a Boon Support DPS, a class has to provide boons while maintaining a decent DPS (like Alac Renegade). With Vindicator for this kind of Build, most of the Boon-Share comes with the second Dodge-Trait, meaning you want to dodge as often as possible to hold Boons up. The Problem with that is, that you can not do DPS while dodging, so the DPS is really really bad when you want to hold Boons.

    One solution for this would be to let us double-tab the dodge, so we can land early and don't have to "waste" 2 seconds in the air without doing anything. This would give us the choice to evade for any time between say 0.5 to 2 seconds, depending on the situation.

    TLDR: Boons are maintained by the second dodge trait, but dodge equals no dps. Let us double-tab the dodge to end it whenever we want (between 0.5-2 seconds) instead of always "wasting" 2 seconds.

    Heal Boon Support

    Thanks to other specs being so overloaded with boons, to be viable in the current meta, a new support needs to provide some important Boons, otherwise there is no reason for partys and squads to accept them into their composition.

    These important Boons are: Might, Fury, Protection and Alacrity or Quickness

    Although the heal from Vindicator is great, only healing is not enough for a support to be viable in PvE!In the current version, Scavenger Burst (Quickness + Fury) does not share boons, which means you can only provide Might, Protection, Regeneration and Vigor. This, like i explained, is not enough to make vindicator viable as a support in a PvE scenario, because there are other classes out there, that can simply provide those boons PLUS Fury and Quickness.

    If Scavenger Burst would share its boons, it could compete with existing meta supports. This class would have the potential to be a very strong 5 man support!

    TLDR: Supports have to provide some important boons, to be viable. Let Scavanger Burst share boons (Quickness + Fury), this would instantly make the whole spec really good as a heal boon support!

    submitted by /u/Waldorn
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    A Closer Look at the Guild Wars 2: End of Dragons Legendary Weapons – GuildWars2.com

    Posted: 03 Dec 2021 02:06 PM PST

    Ugh... Game?

    Posted: 04 Dec 2021 01:28 PM PST

    Willbender action on Sunqua Peak - Dark Ai (1:21)

    Posted: 04 Dec 2021 12:21 PM PST

    ANet totally missed the chance to sign this message as -E

    Posted: 03 Dec 2021 06:20 PM PST

    The Arborstone Prestentation was very poor, Anet

    Posted: 03 Dec 2021 01:27 PM PST

    I respect the decision to showcase new features, like new masteries, but I am at a loss as to why Arborstone's Restoration is a mastery to begin with. What I was just shown was a big, grand, multi level (very empty) hall with the apparent functionality of the Eye of the North, a social hub that has existed in the game for over a year and is likewise upgradeable. The longer this stream went on, the more I was waiting to hear what set this place apart and made it worthwhile to complete and that information never came. It's pretty, it's big, but it's repeating a function of a different area of the game, and I feel like I just sat here for an hour to watch the developers run around a big empty house and not tell me why I should buy it when I have a perfectly serviceable mountain cabin that I already use.

    Did I miss something?

    submitted by /u/TannenFalconwing
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    Sharing a bunch of "concept arts" made by neural network. Mostly Cantha for obvious reasons.

    Posted: 04 Dec 2021 03:17 AM PST

    WvW World Restructuring Update – December 3, 2021

    Posted: 03 Dec 2021 02:14 PM PST

    Is legendary crafting worth the time, just for selling?

    Posted: 04 Dec 2021 08:00 AM PST

    When should I start running dungeons?

    Posted: 04 Dec 2021 02:27 AM PST

    The tittle. I'm a new player, on my first lvl 40 character. I've unlocked the Ascalonian Catacombs and I'm interested in trying, but idk if I'm still too underleveled/undergeared. Also, should I use the LFG finder that exists in game?

    Sorry if these are obvious questions, I'm still learning.

    submitted by /u/Johnnyboo906
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    Guild Chat: End of Dragons - new characters

    Posted: 03 Dec 2021 12:39 PM PST

    Hey, I have written quick summaries from the Guild Chat for the new characters mentioned that will be in the End of Dragons expansion for anyone curious!

    Excuse the typos, I was writing fast. The notes are in pictures for now, but I will (and I am sure other people as well) add them to the wiki eventually.

    https://imgur.com/gallery/cOg5BnG

    EDIT: Just to make sure, this is not all they have said, I have definitely missed some details.

    EDIT2: A big mistake in the notes: Joon is the illegitimate child of the previous Emperor, not Ihn, sorry! This makes Joon and Empress Ihn half-sisters. Everything will be fixed in the wiki articles, no worries.

    submitted by /u/SimeAi
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    Gen 3 weapons

    Posted: 03 Dec 2021 12:15 PM PST

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