Guild Wars 2 End of Dragons [Beta] | Week 1 |
- End of Dragons [Beta] | Week 1
- WvW Alliances system confirmed information
- Ahh Mistlock, never change.
- Come Nov 30th, 2021 do you think Tequatl will fall to a bunch of angry siege turtle?
- Deimos, by @darkhoofscars!
- The amount of self-control is astounding
- Game Update Notes: August 17, 2021
- [Announcement] Quick info about how we are handling End of Dragons Beta Week #1!
- Being pointed to a certain place on the map is really annoying.
- Make hide/unhide specific to equipment templates
- 'Return to'... Content is a ton of fun
- Is it worth getting intp GW2?
- Dude I love this community what??
- Is all ranked pvp this toxic in gw2?
- Okay anet ....what the fuck is this?
- I keep seeing posts saying we know the beta week for one of the beta weeks when the reality is we know all of them. Just making sure that people saw this before since I haven't seen anyone post it.
- Extreme Strikes/Raids as a Marketing Tool
- So, the topic of "pyramid schemes" came up in my guild chat recently, and I couldn't get this idea out of my head ever since xD (I had to do it, sorry lol, I'll see myself out)
- More equipment loadouts + the ability to tie them to specific builds... when?
- Hydration is vital to an elite spec
- Boonbrand Guide for Buff Bois
- Quip I: The Experimental Pistol, has been bugged for four years.
- What are your dream features for EoD?
- Movement on the World 2 - Caledon Forest
- This is my very first Guild Wars 2 video - Would love to hear your thoughts! :) *I was hesitant to post here because I've heard it can be very hostile. I hope enough of you enjoy it to outweigh any toxicity. That said, constructive criticism is still appreciated! Thanks!
- GW2 is gaining more and more attention on Twitch #WoWRefugeesWelcome
End of Dragons [Beta] | Week 1 Posted: 17 Aug 2021 09:00 AM PDT The beta last until 21st/22nd daily reset (running this thread is stickied). TL;DR:
Beta classes: [link] [comments] | ||
WvW Alliances system confirmed information Posted: 17 Aug 2021 05:42 AM PDT Just to clarify, the writer of this translation is the user u/thisiskitta, not me. For all the reddit users entering here that are curious about WvW, I'll leave this video. Alliances info:
[link] [comments] | ||
Posted: 17 Aug 2021 02:05 AM PDT
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Come Nov 30th, 2021 do you think Tequatl will fall to a bunch of angry siege turtle? Posted: 16 Aug 2021 08:35 PM PDT
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Posted: 17 Aug 2021 06:16 AM PDT
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The amount of self-control is astounding Posted: 17 Aug 2021 07:53 AM PDT
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Game Update Notes: August 17, 2021 Posted: 17 Aug 2021 08:59 AM PDT | ||
[Announcement] Quick info about how we are handling End of Dragons Beta Week #1! Posted: 16 Aug 2021 05:10 PM PDT Good evening everyone. We're less than a day away from the beta starting and I just wanted to make a little post here to explain how we're handling the beta. As there is no other events happening in Guild Wars 2 this week aside from the beta, and the devs have been very active here lately, we are going to let everyone run relatively free in their feedback this week. We are going to have a single 'EoD Beta Test' mega thread pinned for both class and generic feedback, thanks to the devs, or anything else you want to share here, but we will not be restricting all feedback to this thread however feel free to comment in this thread with a link to your feedback post. You are totally free to make a dedicated post for whatever feedback you have to give. We also STRONGLY recommend that you tag your post with [spec name here] and/or make it very clear which spec you are talking about. Make sure to give as much information as possible. The more information and the clearer we give it, makes it easier for the developers to use it. As reddit only allows us 2 mega threads we are going to try things out this way and see how things go. If it winds up being too hectic during the week than we may simply make one pinned mega thread linking to mega threads of the elite specs. Now that being said, we will be pretty strict on the duplicate and low effort posts. If there is a bug with one of the especs and there is already a post about it, we will remove future ones as duplicates, free free to comment in the megathread about the bug. 'Thank you ANet' or 'X-spec is awesome!' posts will be allowed, but within reason. Posts like that will be removed if there are a wave of them. Lastly, remember everyone, this is a BETA. The expansion is 6 months out and we have THREE more betas after this. Things will ABSOLUTELY change. DO NOT attack any developers in anyway or you will face the banhammer. This is A GAME. Just because you're not happy with something does not give you the right to attack people doing their job. With all that said, let's have a great beta week and give a ton of feedback to ANet to make these new elite specs be as best as they can be. This post will be removed when the beta goes live and be replaced with the mega thread for the beta week. [link] [comments] | ||
Being pointed to a certain place on the map is really annoying. Posted: 17 Aug 2021 03:26 AM PDT To clarify a bit, I am talking about, for example, looking at a minidungeon daily where you have a button to tell you where to search for it. Now imagine you don't have any waypoint near the area where it's telling you to go, map locked in place. You can only watch as it takes you back to your own location and even turns your map off. Ugh. [link] [comments] | ||
Make hide/unhide specific to equipment templates Posted: 17 Aug 2021 01:16 AM PDT With the recent addition of the legendary armoury, legendary armour can now use different wardrobe armours in each equipment template. One thing however that is still blatantly missing, is that hide/unhide is still character-wide, and not connected to the equipment templates. Do you want a backpack on one outfit, but not on another? You can't do that. Does this outfit look best without shoulder pieces? Too bad. You want an equipment template with armour you put together yourself instead of your outfit? Well you're gonna have to toggle that outfit off manually whenever you change templates. Every. Single. Time. I love matching my wardrobe to what I'm playing, so that my power soulbeast and my druid can have completely different vibes. However, because hiding is global, it's made outfits useless and forced me to hide backpacks as I don't always have a backpack matching my colour of clothing. This probably isn't the best place to make requests to Anet, but honestly I don't even know of a better one, so here I am. Really hope this gets added at some point in the future. [link] [comments] | ||
'Return to'... Content is a ton of fun Posted: 16 Aug 2021 03:38 PM PDT After returning to the game recently and completing Icebrood Saga, I was disappointed overall. But then I started doing the 'Return to' content and I've really enjoyed it. Dry Top and Silverwastes are still lots of fun to play around in. And I personally like most of Living World 3 maps more than IBS maps. I think the best parts are that the achievements aren't too grindy, are quite reasonable in what they ask you to do, and the rewards are pretty useful. A new ascanded weapon for one of my new elite specs next year, and when I get it all done, a legendary amulet that will benefit all my characters. It's going to take work with 24 maps to finish, but it's reasonable requests and the rewards are great. That's the type of content I like in my MMOs. [link] [comments] | ||
Posted: 16 Aug 2021 09:27 PM PDT Hi there! I was wondering if it's still worth getting into GW2, I've never played it before. I've been a long time WoW player but I'm so done with it. So I'm thinking of playing GW2 instead, just wanna know if it's an active game still. Edit: If you have some good beginner tips, that would help alot! [link] [comments] | ||
Dude I love this community what?? Posted: 16 Aug 2021 04:02 PM PDT
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Is all ranked pvp this toxic in gw2? Posted: 16 Aug 2021 11:22 AM PDT
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Okay anet ....what the fuck is this? Posted: 17 Aug 2021 09:11 AM PDT
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Posted: 16 Aug 2021 10:32 AM PDT
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Extreme Strikes/Raids as a Marketing Tool Posted: 17 Aug 2021 08:03 AM PDT Guild Wars 2 is a great game. Unfortunately, it comes with one caveat: no-one knows about it. TLDR: Adding some 'must have tried'-features for popular streamers like 'the hardest raids in the genre' could positively impact the whole GW2 community by showing off the game and reducing bias about the game. GW2 has a great combat system. It respects your time. It has amazing mounts, people and if you are looking for it, there is definitely enough grind both in terms of items and skill. Yet, it is often overlooked and many blame Anet's marketing at least partly for it. The influx of wow refugees has shown that starting the game is often met with a positive surprise. The game is better than people expected. Thus, simply showing off the game would go a long way to promote it. How could one achieve the coverage that gets people interested in the game?
Thus, adding another tier to raids/strikes that reuses existing content to save resources, and makes it harder by reducing the amount of players needed while adding some more mechanics, could give Guild Wars 2 the key element to be known for. It would force streamers to check out the game. In the process, a lot of people would see all the other great things about the game. But, you can simply make it harder for yourself..?! It is not the same if you just try to lowman raids. It might be fun for some, but it doesn't give rewards and it lacks harder boss mechanics. It also doesn't create viewership outside of the game. A lot of people would be locked out of rewards The rewards are supposed be titles. Perhaps a cool mount skin that is unique but worse than the best gemstore stuff anyway. Perhaps some gold when you manage eventually gold, but less efficient that drizzlewood. Thus, no-one needs to feel left out. Many people would get it over time eventually anyway. Noone would play it People who play strikes and raids have repeatedly been asking for such content. Newcomers from wow etc often mention hard endgame content as something they are missing. There are many guilds who starts small with their first boss kill and somewhen complete all wings. Raid progression is for many people one of the most memorable things and reliable long-term content. Why are raids a good tool to create a niche that GW2 can be known for? GW2s combat system has been designed with pvp in mind and thus has an incredibly high skill ceiling. This is a perfect starting point to create hard encounters. On top of that, without gear grind, the game is perfect for streamers to play as a second game whenever a new challenge arises. Everyone can take easily take a shot if he is dared to and what does it really matter if you beat some raid, have you tried a GW2 extreme raid/strike yet? Bonus Dream Raid - what is possible in GW2
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Posted: 16 Aug 2021 09:18 AM PDT
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More equipment loadouts + the ability to tie them to specific builds... when? Posted: 17 Aug 2021 04:38 AM PDT I wish ANet would go back to the drawing board with this Build Template/Equipment Template stuff. Maybe it's just a problem because I'm lucky enough to have Legendary gear & sigils, but I really wish I could have a hundred slightly different loadouts to pull from, each associated with a specific build. Or maybe it's just because I'm an Engineer, and there are a hundred little variations that completely change my gameplay based on the activity, and whether I may want more/less survivability, or boon duration for solo/group play. Not sure how that translates over to other classes, but I'm assuming it's similar elsewhere? Or maybe it's because I'm just too dumb to sit the hell down and pick one or two builds to play. It's just tragically underdeveloped. And maybe I'm a moron, but I can't figure out exactly what the purpose of the build templates is when you end up having to change your gear setup completely anyway. The most tedious half of buildmaking & equipment min-maxing is not the buildmaking: it's the minutia of Runes, Sigils, and stats. If the game didn't have a million different stat types, I wouldn't be asking for this, but it does. I'm not the one who decided to create a million different stat combination, or decided to create a million different sigils & runes, and niche builds/stats. I'm just here trying to use the game's/tools to swap specialization which, based on everything the game is telling me, is something I should want to do. Why, then, is it so tedious? I get it. "JUST USE ZERKER LOL?" Yeah, I do that, when it makes the most sense. I have a couple Zerker setups. Some mix in Diviner for boon duration, some don't. Some are for Holosmith & use a Sword, some aren't. Some are for group play, some aren't. Some are for builds with weird Runes for specific Fractal solos, even. I can come up with 100 reasons to want to switch gear setups frequently, and situationally. At this point I'm not even asking for it to be free, as ANet understandably wants to monetize the feature. I just want better functionality out of the whole ordeal. You see these Build Templates? Let me tie them to a gear loadout, at the very least. Do we have any idea why they chose to design builds/equipments this way? Were there some tech limitations? Or is there something I'm not getting? [link] [comments] | ||
Hydration is vital to an elite spec Posted: 16 Aug 2021 03:28 PM PDT
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Posted: 16 Aug 2021 10:31 PM PDT
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Quip I: The Experimental Pistol, has been bugged for four years. Posted: 16 Aug 2021 03:13 PM PDT I am unsure how many of you do the precursor crafting achievements, but I find them quite entertaining seeing new parts of Tyria, and experiencing new dynamic events. Unfortunately, the step 'Minstrel's Misfortune - Laugh at Marcello DiGiacomo in Lion's Arch' has been bugged since he was moved mid 2017. It has been documented since at least August 2017. Essentially, Marcello has been moved twice, yet the trigger spot to laugh has remained where he was previously in 2017. The only reason I know that is from the original documentation which showed an image of his first location. I am sure many people have frustratingly given up on this achievement, as this one image is the only way I would know what to do. ArenaNet, can you please finally update the laugh spot to outside the crafting spot, near the Frog Pond, where he currently is? Thank you. [link] [comments] | ||
What are your dream features for EoD? Posted: 17 Aug 2021 06:12 AM PDT aside from the obvious confirmed stuff; elite specs, fishing, pewtle and story... stuff you want but arent likely to get im really hoping for a character page remake; i shouldnt have to keep scrolling through characters when theres so much dead space; give me a grid, or even better; a customisable grid [link] [comments] | ||
Movement on the World 2 - Caledon Forest Posted: 17 Aug 2021 08:21 AM PDT
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Posted: 17 Aug 2021 08:32 AM PDT
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GW2 is gaining more and more attention on Twitch #WoWRefugeesWelcome Posted: 16 Aug 2021 09:17 AM PDT
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