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    Sunday, March 21, 2021

    Guild Wars Why you should play GW1 in 2021 as a new player. And hopefully, convince devs to update useless skills and incentivize existing content for variety and fun. Also Normal mode WoC completed factions only 7 man rit (not hard but I do it in this vid, preparing for the HM playthrough now)

    Guild Wars Why you should play GW1 in 2021 as a new player. And hopefully, convince devs to update useless skills and incentivize existing content for variety and fun. Also Normal mode WoC completed factions only 7 man rit (not hard but I do it in this vid, preparing for the HM playthrough now)


    Why you should play GW1 in 2021 as a new player. And hopefully, convince devs to update useless skills and incentivize existing content for variety and fun. Also Normal mode WoC completed factions only 7 man rit (not hard but I do it in this vid, preparing for the HM playthrough now)

    Posted: 20 Mar 2021 11:51 AM PDT

    What would be faster: 35k Deldrimor rep or 60k Ebon Rank?

    Posted: 21 Mar 2021 03:46 AM PDT

    I was about to get my first GWAMM following these two title completions, and unfortunately the one thing I didn't plan was not seeing that I couldn't turn in Normal Books post-level 8. I can use a Hard Mode book to skip one of these farms, but it leaves me with one other to do.

    Which do you think would be quicker to do while the weekly event is going as an assassin?

    submitted by /u/Magehunter_Skassi
    [link] [comments]

    Are toolbox users being banned

    Posted: 20 Mar 2021 09:02 PM PDT

    I saw someone say something about it and don't wanna use it if people are getting banned

    submitted by /u/Alex_Knope
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    Botters in the ATs yet again

    Posted: 20 Mar 2021 10:22 AM PDT

    This time their bot is called "Mini H I T L E R". I take it that nothing will be done this time, either.

    submitted by /u/andyc225
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    Using hero weapons

    Posted: 20 Mar 2021 10:00 AM PDT

    I like to customize all my hero's weapons. The one thing I used to forget all the time is that MY character can use their weapons... need dominance... use Gwen's... need Channeling use Razah's. Saves me on a lot of weapon buying and storage of them. And I like to use their off hand slots to store shields.

    submitted by /u/msmyka
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    Quality of Life Suggestions for Vanquishing/General PvE.

    Posted: 20 Mar 2021 06:40 AM PDT

    Here are some simple ideas to make vanquishing more exciting and worthwhile for the average (Non-speed clearing) player:

    -Double the amount of gold players receive for vanquishing an area. Vanquishing makes little to no money, and spending 30 minutes to an hour to make 1-2k feels pretty bad IMO, doubling this wouldn't really add a ton of gold into the in game economy when things like solo ecto farming exists and people regularly farm mobs for gold/skins directly making well over this per hr.

    -Add an unlock chest animation/chest reward per vanquished area, giving a random drop a locked chest in that area would produce. As someone who has done a little bit of chest running, I can guarantee you most of the drops wouldn't even be good, but sometimes getting an extra drop, kind of like how dungeons work, would be cool. In most areas you'd be getting a junk skin and merch it, but it could be cool/add more of an incentive to vanquish.

    -Reduce the required amount to clear an area from 100% of enemies to 90 or 95%.No one likes searching for that one roaming mob that got away, it doesn't make it more of a challenge to kill that last group of 4 enemies, it just wastes a good 10-20 minutes roaming the map.

    -Make the torment in Nightfall vanquishable. I have no idea why this isn't, it would be extremely cool to be able to VQ this, along with the new updates of a chest/increased gold this could attract players looking for a challenge and possibly SCers if the rewards are worth it (not likely with DOA being right there). Maybe increase the rewards in elite/harder areas to 2.5x or 3x gold, as all vanquishes are not made equal.

    -Instead of a chest reward, players could get a random item from a list of materials, kind of like how you get rare mats in GW2 from completing a dynamic event. It could be random items like a lockpick, a piece of amber, a jadeite shard, small % chance of an ecto, 30-40% chance of getting an extra 250-1k gold, etc.

    -Rewards for completing regions and entire continents would be awesome as well. This would incentivize VQing in a huge way, especially if the rewards are decent.

    I'd also recommend revamping hard mode mission rewards because those are only really done for titles IMO, not so much for fun or a challenge.

    submitted by /u/MaskedVale
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