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    Guild Wars 2 [End of Dragons] Ideas for 9 new Canthan elite specializations

    Guild Wars 2 [End of Dragons] Ideas for 9 new Canthan elite specializations


    [End of Dragons] Ideas for 9 new Canthan elite specializations

    Posted: 20 Dec 2020 05:29 AM PST

    Few new elite specialization ideas for the Canthan expansion, with no new weapon types involved:


    Elementalist: Skyfire

    • Gain Elemental Enchantments and Weapon Swap instead of Elemental Attunements. Every time you use an individual weapon skill, it will automatically swap itself to the next element, using the cooldown of the previous skill. Use an elemental enchantment to refresh those cooldowns and force all your weapon skills to channel the same element at once. By default, the order followed by the automatic swap sequence is fire, water, wind, earth, and then fire again. This order can be customized through traits. Glyphs and traits relying on active attunements will use the active element of the fifth weapon skill as the reference instead.
    • You can wield the Longbow weapon in combat. All five longbow skills work as chain skills, giving them good synergy with the elemental enchantments mechanic.
    • Gain access to Mantra slot skills. Just like weapon skills, mantras gain different effects depending on their active element, which swaps automatically with every use.

    Mesmer: Trickster

    • Gain Spectres instead of Clones. Spectres are weaker than clones, but replicate themselves on destruction, reducing their size and power. A normal spectre will spawn two medium spectres, a medium spectre will spawn two small spectres, and a small spectre won't replicate any further. Shatter skills affect all spectres no matter their size, adjusting their strength to the size of each shattered spectre.
    • You can wield the Shortbow weapon in combat. All five shortbow skills work as channeled skills, employing multiple consecutive projectiles at once. Each of these projectiles is weaker individually, but their combined effect has the same strength as any common ranged weapon. When all the projectiles hit their target, the strength of the combined effects double.
    • Gain access to Shout slot skills. Shout effects are divided in three phases, each triggered by one of the three spectre sizes. The first phase is triggered by the mesmer and normal spectres, the second by medium spectres, and the third by small spectres. Completing the three phases will unlock an additional fourth effect, triggered by all spectres at once. Shouts are inspired by Canthan poetry, each phase covering one out of four verses.

    Necromancer: Apothecary

    • Gain Plague Bomb, Toxic Pollen, Afflicted Miasma, Scarab Spore, and Plague Shroud instead of Death Shroud. Plague Bomb throws an explosive to the target area. Toxic Pollen, Afflicted Miasma, and Scarab Spore work as enchancements for your bombs. Activate and combine them to modify the effects of your plague bomb, leading to a total of eight possible combinations. Plague Shroud turns the necromancer into a walking combo field. All plague skills consume life force.
    • You can wield the Pistol weapons in combat. Pistol skills gain additional effects depending on the active plague enhancements.
    • Gain access to Elixir slot skills. Elixirs work as ammunition skills, consume their charges sparingly to gain various passive effects, or consume them all at once to induce a frontal area of effect vomit attack.

    Engineer: Dreadnought

    • Gain Dreadnought Suit and Phase Shield instead of tool belt skill five. Activate the Dreadnought Suit to drive your own combat armor, gaining alternate tool belt and weapon skills for all your engineering kits. Phase Shield will replace your endurance bar while the dreadnought suit is active, sacrificing dodge rolling in exchange of a bonus health bar.
    • You can wield the Mace weapons in combat. Mace skills are inspired by the core engineer Tool Kit utility skill, which has been removed and replaced by a new gadget elite skill. Additionally, maces are not exclusive for the dreadnought elite specialization, and once unlocked can be used by the core profession and any other elite specializations as well.
    • Gain access to one new healing engineering kit, one new utility gadget, one new utility elixir, one new utility engineering kit, one new utility turret, and one new elite engineering kit. These new slot skills are exclusive for the dreadnought elite specialization.

    Ranger: Bulwark

    • Gain Pet Focus instead of Pet Swap. Both pets are deployed in combat simultaneously, pet focus letting you command the beast skills of one pet at a time.
    • You can wield the Shield weapon in combat. The fifth weapon skill turns defensive mode on and off, reducing your movement speed in exchange of alternate weapon skills. This affects the fourth shield skill, as well as all three skills from main-hand axe, main-hand spear, and main-hand sword.
    • Gain access to Venom slot skills. Venom effects are applied to the ranger, both pets, and up to four other nearby allies. Once used against a target enemy, their negative effects stack, increasing their strength the more hits the target receives.
    • Find and tame Juvenile Crab, Juvenile Eel, and Juvenile Phoenix pets during your journey across Cantha.

    Thief: Shadowblade

    • Gain Shadow Blade and Shadow Strike instead of Steal. Shadow Blade summons an exact copy of the thief, with half the attributes and health. This shadow blade companion will follow the thief for ten seconds, mimicking all of his actions within a delay of two seconds. Shadow Strike commands the companion to shadowstep to the target foe and gain a stolen skill.
    • You can wield the Greatsword weapon in combat. The first weapon skill has five chain steps instead of the usual three. Weapon skills two to five gain stronger effects the further the chain progresses, and will not interrupt it when used. Successful hits by the shadow blade will count as a step forward for any chains on progress, greatsword or not.
    • Gain access to Stance slot skills. Stance effects are applied simultaneously to both the thief and the shadow blade.

    Guardian: Spiritcaller

    • Gain Virtue Attunement instead of Virtue Activation, Just was Xun Rao instead of Virtue of Justice, Resolute was Reiko instead of Virtue of Resolve, and Courageous was Ashu instead of Virtue of Courage. Attune to a virtue to strengthen its passive effect, disabling the effects of the other two virtues in the process.
    • You can wield the Warhorn weapon in combat. The warhorn gains alternate weapon skills depending on the active attunement.
    • Gain access to Spirit slot skills. Just like warhorn skills, spirits gain different effects depending on the active attunement.

    Revenant: Windwalker

    • Gain Wind Walk instead of dodge rolling. Hold the dodge key to dash instead of dodging, dash distance increasing the longer you hold down.
    • You can wield the Greatsword weapon in combat. Weapon skills two to five work as charge skills, gaining stronger effects the longer you hold down. Wind Walk does not cancel charge skills, giving it good synergy with greatsword skills.
    • Invoke the power of the legendary tengu windwalker, Tsuru Whitewing, and gain access to Legendary Windwalker slot skills. All five windwalker skills depict famous tengu paintings, representing different events across tengu history. Skills six to nine represent how each of the four tengu houses came to be, in turn inspired by the four winds. The elite skill, "The Great Wave off Shing Jea", represents the Great Tsunami itself, and the culmination of the tengu journey.

    Warrior: Thunderlord

    • Gain Thunder Bell instead of Burst weapon levels 2 and 3. Thunder Bell summons a mystical cannon bundle, which can alternate between ranged and melee modes through weapon swap. Carry it on your left shoulder to fire thunderbolts against your enemies, or use both hands to wield it as a blunt weapon and crush them at close combat. Thunder Bell is considered a level 2 burst skill, and once activated, both the ranged and melee versions will replace the previous weapon bursts with their own level 3 burst skills.
    • You can wield the Staff weapon in combat. Weapon skills two to five work as sequence skills, unlocking additional skills on successful hits.
    • Gain access to Preparation slot skills. Preparations gain stronger effects depending on individual adrenaline thresholds.

    Some lore tidbits, for those interested:

    • Elementalist - Skyfire: Ancient naga battlemages, brought back from the dead as the frozen waters of the Jade Sea brim with life once again. Horrorized at the woes of the modern world, they gather the Luxon clans and the kappa tribes for war.
    • Mesmer - Trickster: Members of the Jade Sisterhood, they run the brothels, casinos, and theatres of Kaineng City. They specialize on blackmail, bribery, and deception. Their influence seeps deep into the Canthan aristocracy, making them impervious to the law.
    • Necromancer - Apothecary: Cultists of the Am Fah, self-proclaimed freedom fighters for the lower classes and lesser races of the empire. They will stop at nothing to overthrow the emperor, resorting to biological terrorism if necessary. After all, they can always blame the Celestial Ministry.
    • Engineer - Dreadnought: The noble men and women who drive the war machines of the empire, their combat armors admired and feared by allies and enemies alike. Rumor says their cannons are powered by the spirits of ancient deities, imprisoned by the dark sorcerers of the empire.
    • Ranger - Bulwark: Elusive beastmasters of the sidhe race, renown wardens of the Echovald Forest. Driven crazy after the Jade Wind, few survived to regain their sanity. As the Kurzick rebels and their dredge allies expand carelessly across the forest, conflict will once again be inevitable.
    • Thief - Shadowblade: Assassins of the Obsidian Flame, gone rogue after the guild was disbanded by the Celestial Ministry. They wage a secret war against the empire's corruption, supported from the inside by the remaining loyalist factions. Their numbers are thin, but their resolve unshakeable.
    • Guardian - Spiritcaller: Forefront of the Celestial Ministry, guardians of tradition, followers of the old ways, and the last remaining ritualists of Cantha. Mouthpieces for the imperial propaganda, they channel the echoes of the fallen heroes of the empire, binding the spirits of criminals to their service.
    • Revenant - Windwalker: Elite tengu bodyguards and executioners, they pay for the crimes of their Sensali ancestors with lifetime service and utmost devotion to the human imperial throne, deeming their brothers beyond the sea as nothing but despicable traitors.
    • Warrior - Thunderlord: Warrior monks of the Sai Ling Order, they commune with the Great Celestials to channel their might, embarking on quests across the countryside in search of deeper enlightenment, vowing to, one day, become Closer to the Stars.

    Bonus: New weapon types

    Few new weapon type ideas, for a total of 18 ground weapons:

    As part of a new player experience, each core profession would unlock some of the old and new weapon types for free, without any elite specialization requirements:

    • Elementalist: Greatsword, Polearm.
    • Mesmer: Pistol (main-hand), Warhorn.
    • Necromancer: Axe (off-hand), Polearm.
    • Engineer: Scepter, Knuckles (main-hand and off-hand), Focus.
    • Ranger: Spear.
    • Thief: Spear, Knuckles (main-hand and off-hand).
    • Guardian: Spear.
    • Revenant: Axe (main-hand), Mace (off-hand), Knuckles (main-hand and off-hand).
    • Warrior: Polearm.

    Further unlocks would become possible through either new elite specializations or additional updates to the core professions. Note that this section is independent from the new elite specialization ideas.


    Had these gathering dust for quite a while now, figured I'd rewrite and post them.

    Hope you liked the read!

    submitted by /u/Lon-ami
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    Was digging through my bank and found this Instant Trait Reset. Anyone else have crazy-old useless items still kicking around? (tbh i don't even know what this would do now if i used it)

    Posted: 19 Dec 2020 03:41 PM PST

    Just played, what probably is by far, the most epic sPvP match, and it felt great!!

    Posted: 19 Dec 2020 04:04 PM PST

    When you struggle so much trying to find your way that you end up on the outside of it, but unable to get inside. I guess that’s why it’s called “Tangled Depths” ��(never found my way in btw, but the silver lining is that I found the most enjoyable location on this map)

    Posted: 19 Dec 2020 08:37 PM PST

    Decided to learn Meser in PVP for the AP and ran into the same Warrior thing WP had a while back

    Posted: 19 Dec 2020 11:05 PM PST

    Don't let F2P account on AT and Ranked games.... (PVP)

    Posted: 20 Dec 2020 07:41 AM PST

    As title says... Im not even surprise if anet is the one making this bots so that the game would have some population on this game mode, since I fcking played soo many dead game (Player Battle Ground) and they make bots so that the game would have abit of population and wait time would go down on match finding. The Chinese way for games...

    And let's be real here bots/hacks are getting out of hand on pvp.... But but "I only see them a few times, bots and hackers aren't that much of a problem" well my good delusional friend... "YOU SHOULDNT EVEN SEE THAT ON THE GAME!! IT SHOULDN'T EVEN EXIST, I played Moba and people tried cheating but it was prevented soo fast that I've only seen those sht on reddit post and I got fcking 3k hours on dota 2 and idk how much on LOL"

    I just don't get why gw2 players just accepts Bots/hack as part of the game on pvp now.... And i know this sht won't stop the bots, since (tin foil hat) if it's really anet putting in bots, it doesn't really matter... But atleast hacker and players who actually bother to put in bots (no idea why they would) would lower this things and gives me even a tiny hope that anet still checks out or even give a fck about this game mode.

    TL;DR - title says... Wall of text mostly rant on why and players accepting bots/hacks as part of the game for some reason.

    submitted by /u/SheepPoop
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    [CnD] Crits N Dips | Samarog Record | 3:00

    Posted: 19 Dec 2020 09:14 AM PST

    Hello Reddit,

    We are happy to present our 3:00 Samarog record.

    Logs

    1. https://dps.report/MYHl-20201217-205127_sam
    2. https://dps.report/Zx3X-20201215-205810_sam

    COMPOSITION

    SUBGROUP 1 SUBGROUP 2 SUBGROUP 3
    Berserker — Lunar2 Berserker — Bekko1 Chronomancer — Xyonon2
    Berserker — Liam2 Berserker — Frosterid2
    Berserker — Siky2 Berserker — Yostiq2
    Soulbeast — Sascha1 Herald — Bovan1
    Renegade — Sven2

    CLASS EXPLANATIONS

    Let's talk Berserker. It deals great damage due to phases being longer than 30 seconds so most other power classes will experience some dps downtime while Berserkers just keep going. Additionally it has incredible CC with Tremor, Wild Blow and Head Butt. The damage and CC that Berserker has is the best overall package of any DPS class on Samarog and it has been for a very long time, but it had not been abused in a speedkill to the full extent. We feel we could get a sub 2:55 kill without changing anything but Christmas is coming up and we did not want to warm up this boss again in the new year.

    Our Berserkers were running Smash Brawler over Last Blaze since we use most of our rage skills during breakbars anyways and Smash Brawler made it so we didn't have to worry about dropping Berserk if we didn't press Blood Reckoning off cooldown.

    The Soulbeast provided the usual Frost Spirit, Spotter and great damage overall. He precast One Wolf Pack and Vulture Stance with Leader of the Pack which he then replaced with Oppressive Superiority for a personal damage boost. This is because the One Wolf Pack cooldown lines up really badly with the phase timings we were working with.

    Also, he merged with a Rock Gazelle instead of a Red Moa to help out with cc.

    The Renegade takes care of everyone's alacrity with Orders from Above and used Heroic Command to help out with the Soulbeast's might. He cast Surge of the Mists on every other breakbar and took the first, third and ninth fixation, /gg'ing the last one to break the bar instantaneously.

    Finally, to improve our Frost Spirit uptime, the Renegade would heal the spirit at the end of both splitphases with Breakrazor's Bastion.

    The Herald provided a bunch of boons. Swiftness was required for the Warrior trait Warrior's Sprint, and Fury, Regen and Protection are just generally important boons. With Facet of Nature the Herald could provide either 20% Boon Duration (Dragon) or life steal (Assassins). The Boon Duration was something both the Chronomancer and the Renegade relied on. He knocked Rigom into Samarog's hitbox and tanked Guldhem closing the distance with Deathstrike.

    The Herald was taking care of the Chronomancer, Renegades and Soulbeasts might. To keep those classes at 25 stacks, he ran a Sigil of Strength instead of a dps sigil.

    Thanks to the naturally high amount of self-Quickness from Berserkers and the Soulbeast, the Chronomancer was able to run with 34% Boon Duration only and cover Quickness entirely with just Seize the Moment, Time Warp and Well of Action. The Chronomancer had the second fixation in each phase, /gg'ing the last one to break the bar instantaneously.

    The low / unstable Slow uptime also made the trait Danger Time less attractive, therefore Improved Alacrity was taken instead, which further increased Quickness generation as well as allowing three Continuum Splits instead of only two, having an additional Time Warp for the last 20%.

    It was a pleasure working on a record that does not involve stacking Power Chronomancers and we hope to see you next time around

    <3~ CnD

    submitted by /u/TinyBird0
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    [Silly Short] That Time of Year Again...

    Posted: 19 Dec 2020 10:24 AM PST

    What mouse do you use or you would recommend?

    Posted: 20 Dec 2020 06:20 AM PST

    Hi,

    Im new player in gw2 and I started playing mesmer and I quickly discovered that I need multibutton mouse, since Im just horrible with keyboard. So do you have any model that you would recommend? From what I have found on net many people like logitech g600, since its basically razer naga, but for less money.
    Thanks for any advice and happy holiday.

    submitted by /u/ArktoCZ
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    Yet another Wintersday speedrunning video

    Posted: 19 Dec 2020 04:47 PM PST

    Next specialization for elementalist?

    Posted: 20 Dec 2020 07:42 AM PST

    What do u guys think will be the next specialization for elementalist in the next expansion?

    In my opinion weaver knocked it out of the park. It's just genius and a lot of fun!

    But what comes next?

    submitted by /u/HESDERS1234
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    Just in case someone wondered what I'm eating for dinner today...

    Posted: 19 Dec 2020 12:51 PM PST

    PSA: Wintersday Tonics (Golem, Snowman, Reindeer) all count towards Festive Imbiber (for unlocking infusion)!

    Posted: 19 Dec 2020 08:58 AM PST

    Title text.

    This cuts your cost of getting this achievement done, saving you ~70% of the cost! Prices based on time of this post.

    Note: There seems to be an internal cooldown which sucks but it does save you a lot of money. With an autoclicking mouse or a macro, this may be a solution to some folks achievement hunting!

    Happy Wintersday

    Edit: Some have pointed out various ways to get around the tonics' cooldown by (personally haven't tried these so somenreader experimenting may be needed, I used the macro option): 1) Being downed/dead when you consume the tonic 2) Entering bodies of water right after consuming a tonic

    Edit: Some have pointed out it's a shoulder skin, not an infusion, which is correct. Can't edit title on mobile :(. Forgive my ignorance, the skin does look like a snowy infusion.

    submitted by /u/Kfct
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    "The Complete Art of Guild Wars: ArenaNet 20th Anniversary Edition": how to buy .pdf

    Posted: 20 Dec 2020 12:53 AM PST

    Hello fellow Tyrians,

    I would like to buy this art book in the pdf format.

    I have always found gw2 art stunning and I would love using it in my roleplaying session. It is available as an e-book on Amazon but I am not familiar with this format. Is it black and white ? If not, is it loss-free to convert it into pdf ?

    Thank you in advance :)

    Oromis

    submitted by /u/Oro222
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    About the Phalanx

    Posted: 20 Dec 2020 12:25 AM PST

    Apologies if this has been asked before. Anyone have an idea if the phalanx armor is due to come back anytime soon please. Thanks

    submitted by /u/BadMonkey82
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