Guild Wars 2 Stop on the direction of Achievements.... |
- Stop on the direction of Achievements....
- Can we get an option to disable these popups?
- I took a screenshot of my Tempest that I am very proud of <3
- Guild Wars 2 Addons - Which Ones Should You Get?
- New Feature and Mastery Ideas for Cantha Expansion
- Transmutations – The next level .. Accessories, Rings, Amulets and Infusions - Fashion Fiesta
- My main character on hitting level 80 in 2012 to him now in 2020
- What if we had rewards in WvW just like we have in Drizzlewood Coast?
- Fractal 100CM Skorvald Solo | Condi Firebrand
- Game Update Notes: June 23, 2020
- [Screenshot] "Here in the forest, dark and deep..."
- How to use firework launchers so that they always count for daily or achievement
- What kind of content would you like to see out of someone making regular GW2 videos?
- 3750 Champion loot bag from Dragon Coffer 2020
- Class advices
- Any suggestions for what I should do to have fun? :3
- Pinata Pro Guide and tips video from last year
- Anyone know currently active daily meta guilds?
- Gw2 Core Guard Hammer Wvw Roaming
- The "Destroy the Risen broodmother" event in Cursed Shore can fail to spawn, preventing Rakkan from transitioning into a merchant and blocking players from collecting an item required for the Juggernaut III collection.
- Map Sharding Woes, Yes Again
Stop on the direction of Achievements.... Posted: 25 Jun 2020 02:04 AM PDT Im into AP hunting now on new contents as they seem to be easy to get with all the players playing them... What im not liking is the achievements itself, achievements should be do this or do something unique like this..... Or go here summon the boss, kill him in X duration or not taking damage. Actual achievement that are challenging and makes you try to do better and play analyze your gameplay where did i go wrong and could do better to do this achievement? NOW OUR ACHIEVEMENT TREND ARE KILL THIS INSTANCE 100 TIMES, DO THIS EVENT 100X, CLICK F ON THIS THINGS 1000X.... i never even bothered doing those achievement and now just finding actual achievement thats engaging and try to make the player push the mechanics to the limit. TL;DR - lets stop with this direction of mindless grind achievement.... Do cold war X times? Do this X times? Press F x times? Honestly just from cold war you could put soo much other good achievement... Kill 500 mobs in 1 instance run or kill 10 champions in a single run. Or no do the instance without anyone dying. Spawn atleast 10 chest.... [link] [comments] | ||
Can we get an option to disable these popups? Posted: 25 Jun 2020 04:07 AM PDT
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I took a screenshot of my Tempest that I am very proud of <3 Posted: 24 Jun 2020 04:38 PM PDT
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Guild Wars 2 Addons - Which Ones Should You Get? Posted: 25 Jun 2020 02:11 AM PDT
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New Feature and Mastery Ideas for Cantha Expansion Posted: 25 Jun 2020 05:42 AM PDT So I have been thinking about this and decided to share my thoughts on what new masteries could be introduced in the upcoming Cantha expansion. Unlock Mounts/Gliding Mastery: This one may be a little strange sounding, but I think it would be interesting if they locked mounts and gliding until after you complete the main story. I feel this would open their design options a bit and give a bit more replay value to the maps of Cantha. This would just be a single level mastery to unlock all mounts/gliding after you finish the main story. Sailing Mastery: Assuming the Jade Sea is once again a sea, sailing would be a logical mastery(though this would only work if they did lock the mounts). The progression could be shallow water sailing, deep water sailing, and rough water sailing. And to keep it relevant even after unlocking the mounts by making the sailboat the only thing that can get through rough waters or into partial submerged caves. This would also give ANet another thing to make skins for - a sailboat! Plague Protection Mastery: Assuming the plague is still a problem in Cantha, this is a simple way to slowly unlock areas in the world with each mastery level unlocking ares more and more deeply impacted by said plague. Fishing: Sure, this is kind of obvious. This would be a new gathering skill. Just like harvesting, logging, and mining. They could tie this nicely into new food recipes with whatever new stat combos they add in this expansion. [link] [comments] | ||
Transmutations – The next level .. Accessories, Rings, Amulets and Infusions - Fashion Fiesta Posted: 25 Jun 2020 04:16 AM PDT Legendary Items: Accessories, Rings, AmuletsProblem Statement: The introduction of legendary accessories allowed stat swapping with non-slumbering versions unable to hide 'legendary' bauble effects which can be distracting to play with. The legendary wardrobe will in future allow reuse of these accessories onto multiple characters. Potential Solution: Opportunities: Why this solution? InfusionsProblem Statement: Stat Infusions cannot be easily used across multiple character or easily swapped and have a high price variation often with effects individuals do not want (<2G), plain agony stat infusions (\~73G - +9 agony +5 effect) or highly desired effects (>4K-10K Gold) or is limited to 2 per account (red/blue bauble infusions). Potential Solution: Why this solution? Opportunities:
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My main character on hitting level 80 in 2012 to him now in 2020 Posted: 24 Jun 2020 04:41 PM PDT
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What if we had rewards in WvW just like we have in Drizzlewood Coast? Posted: 25 Jun 2020 05:48 AM PDT I'll list some notorious facts within the game:
That said, what if we got chests for any objective controlled on that map every 5-minute tick just like we get the drizzlewood coast every 10-minute tick? Of course the contents would have to be toned down to about 1/2 of what drizzlewood gives, since wvw ticks twice in 10 minutes (I know each borderland has a lot more objectives than drizlewood, but it can't be expected a server to control all of them (I know it happens sometimes, but we are talking about a motive for people to control the objectives, which should stop the steamrolling)) This would solve the issue of low population (more rewards would attract a lot more people), servers couldn't arrange themselves to get maximum rewards because when one of them gets more, the others get less and afk farming shouldn't happen. What do you guys think? [link] [comments] | ||
Fractal 100CM Skorvald Solo | Condi Firebrand Posted: 24 Jun 2020 07:13 PM PDT Hey everyone! I was working on soloing some hard content and the first one I did was Skorvald the Shattered, the first boss of Fractal 100 on Challenge Mote. I didn't break a record and wasn't happy with some things, but the time is pretty decent and I think no one did that boss solo on Condi Firebrand before. So, here it is. There may follow some other solo videos in the future. Fractal 100CM | Skorvald Solo (7:36) | Condi Firebrand If you are interested in details for the kill, check the video description. I hope you like it! [link] [comments] | ||
Game Update Notes: June 23, 2020 Posted: 24 Jun 2020 02:01 PM PDT
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[Screenshot] "Here in the forest, dark and deep..." Posted: 24 Jun 2020 11:55 AM PDT
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How to use firework launchers so that they always count for daily or achievement Posted: 25 Jun 2020 12:15 AM PDT You may have seen that you don't always get credit for using a firework launcher. I thought it was bugged. But it's not bugged. The launchers are shared : everyone can see your fireworks. If you use a launcher immediately after someone else, it won't launch another firework while the first one is still being launched. So you didn't launch a firework, so you don't get credit. Simply wait for the launching animation to be completed (you don't have to wait for the firework itself) [link] [comments] | ||
What kind of content would you like to see out of someone making regular GW2 videos? Posted: 25 Jun 2020 03:36 AM PDT So there is a severe lack of guild wars 2 media content. Twitch views are low for the game and i am extremely passionate about the game. Just not sure what most people would be interested in watching. Give me some topics or video ideas! [link] [comments] | ||
3750 Champion loot bag from Dragon Coffer 2020 Posted: 24 Jun 2020 10:13 AM PDT
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Posted: 25 Jun 2020 02:39 AM PDT Yo there , am new to the game I have no odea about the professions in end game am doing mostly PVP arena ect.. with a bit of PVE ofc, What DPS class would you recommend me for WvW and rated arenas ? Was thinking about Mesmer / Thieve / Warrior /Gardian any advices ?? [link] [comments] | ||
Any suggestions for what I should do to have fun? :3 Posted: 25 Jun 2020 05:58 AM PDT Hi reddit :) I'm new to reddit so uh if this is bad I'm sorry :p. Like the title says I was wondering if you guys could suggest things to do in game :). I've been doing map complete but after a while that really gets boring....:( and I've wanted to work on things like diving into fractals and things but I feel like I'm not going to be good enough and will get called a noob in pubs. I know that's the point of doing low tier fractals, but it's happened in what I thought was casual Ascalonian story mode dungeons which are said to be dead-ish. So fractals which are more active seems a lot more daunting when you're inexperienced. I guess I could join a guild that helps train for fractals too so that is on me, I'm just really shy for meeting people other than random encounters in game. But maybe I'll look into that :). But to get into them don't I need ascended gear? I leveled my crafting to 500 by spending some irl money for a chunk of gold, but I'd prefer to not go the "p2w" route. I know it's not actual pay 2 win as much as pay to skip content but grinding for some of those materials would take forever if we're being honest XD. I also do gold farming in Silverwastes and Auric basin, but it doesn't feel like I net that much from them. The best I've ever made was 70 something gold on a really good day of farming for hours on end in Silverwastes. I don't know if I'm doing it wrong, but I've watched guides, read forums, here etc and I feel like I'm doing what they say, I just don't earn noticeable gains usually. So it feels so slow like I'm putting in effort all day with little to no return. So the thought of making a legendary, is very far away for me haha. And story is story. I've done story but I personally don't enjoy story in a replay aspect. I can't really get into this games story very much like I do other games. Thanks for all replies ^ Also if my class matters I main spellbreaker warrior as of rn. I have a few other alts but I don't really enjoy the other classes as much, I just play them when I want to to take a break from warrior. [link] [comments] | ||
Pinata Pro Guide and tips video from last year Posted: 24 Jun 2020 06:23 PM PDT
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Anyone know currently active daily meta guilds? Posted: 25 Jun 2020 04:00 AM PDT I used to play with EVA every morning for HoT meta trains, and got some good drops, but then had an inactivity streak and was kicked. Was picking the game back up for a while and wondering if anyone knew of guilds that regularly organise meta runs that are not EVA because they operate a little too early for my schedule, and would rather commit to a guild I can have consistent participation in. Preferably they would follow an afternoon schedule for EST. [link] [comments] | ||
Gw2 Core Guard Hammer Wvw Roaming Posted: 24 Jun 2020 04:46 PM PDT
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Posted: 24 Jun 2020 07:46 AM PDT The "Destroy the Risen broodmother" event in Cursed Shore can fail to spawn, preventing Rakkan from transitioning into a merchant and blocking players from collecting an item required for the Juggernaut III collection. Is this still bugged?? I have raised tickets and this was my responce; " I understand you're reaching out to us regarding an event that has stalled and is now blocking your progression. Unfortunately, we Game Masters are unable to force these events to start, nor are we able to provide rewards for events that were attempted or completed. With this being the case, we'll have to ask you to complete the event once more. You can attempt to find a Map Instance in which this Event is working as intended by using the LFG tool to find a group in this zone. Once you join this group, you can switch the Map Instance to see if the event there is progressing as intended. You can check if you're on another Map Instance by using the /ip chat command using the In-Game chat window. If the IP is different from the last time you used it, this means you're on a new instance. If all else fails, please attempt this event after the Daily Reset at 0:00 UTC, as events are reset during this time. While I couldn't help in this case, I do hope you continue to reach out if there's anything else we may be able to help you with." I know it used to spawn quite often but I have tried for weeks to get this, loggin in everyday and swapping to my character parked there at different times and I have never seen the even let alone the merchant. So it seems like it is still bugged and its pretty annoying not being able to proceed with the precuser collection... [link] [comments] | ||
Posted: 24 Jun 2020 09:24 PM PDT I know this is a topic that crops up again and again and again, but there's a reason why that happens and it's because it's never addressed in any way. Map instancing in this game sucks. That really is the short of it. Some maps get overfilled with people while others are half empty and barely (if at all) manage to succeed metas. Trying to join a living one is an exercise in frustration if they're full. At times maps get flagged as deprecated for seemingly no good reason, and then you get thrown into another deprecated map. The fact maps even have to undergo this process with so many people still stuck in the deprecated shards is baffling. Clearly whatever sorting process is handling this it's not doing a good enough job. You can be grouped with a squad of mutuals all of whom are in your guild and then leave a Strike/Instance only to get thrown into 5 different shards of the same map and have to manually rejoin one another. Sometimes you go to a meta map only to be dumped in an RP hotspot, which is all great and I love RP too, but that also means you need to find another shard that isn't being swamped with people not doing anything to progress it. The real sad thing is that this isn't even scratching the surface of the never ending pool of sharding issues. I realize that this is a technical issue, one that isn't so easy to resolve, but if automating it isn't working and it clearly is not, then why not just let us pick our maps ourselves? Just to emphasize this, I actually don't like manual map selection for a number of reasons but if this isn't working then I'd rather have that. [link] [comments] |
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