Guild Wars Completed Prophecies - Solo Ironman Necromancer |
- Completed Prophecies - Solo Ironman Necromancer
- 2 man+heroes DOA HM run under 1:30.
- Finally archieved gwamm !
- Crossposting from GW2 sub because I think it will be appreciated here as well. A bunch of "concept arts" made by neural network. Mostly Cantha.
- Anyone doing desert runs?
- Displaying weapon spell damage?
- Pre-searing Charr kit
- What kind of content do you want to see in r/GuildWars? [POLL RESULTS]
Completed Prophecies - Solo Ironman Necromancer Posted: 04 Dec 2021 02:34 AM PST Good morning! I'm back once again having beat prophecies solo with yet another class: Necromancer (Youtube Playlist). This one was much tougher than either Monk (reddit link) or Elementalist (reddit link) and makes 3 of 6 classes I've beaten the game solo with Ironman rules. Huge shoutout to /u/Candyboyodt who provided a ton of feedback and thoughtful discussion in my effort to complete this run. So why was Necromancer harder than Monk and Elementalist? Well, two reasons in specific: 1) First, only CandyB has beaten prophecies solo on a Necromancer with Ironman rules. So this gave me very limited optimized builds to work with. There's even one mission in specific where I disagreed with CandyB on his build (Abaddon's Mouth). You can see Candy's run here and mine here. Notice the very different builds. 2) Another challenge is the necromancer class in itself. There's a reason necromancer was the last class to have beaten Prophecies solo-- its severely lacking toolkit. With Monk and Elementalist, I had anti-casting skills to rely on (Spellbreaker and Obsidian Flesh) whereas with Necro I had to engage and kill every enemy in my way. Besides the lack of defensive skills, Necromancer's primary heal is Blood Renewal. This is somewhat of a challenging skill to use because you're sacrificing 15% health to use it. It also stops any natural regen when you use it because you're doing damage to yourself- unlike mostly all other heals. And it's an enchantment whose spike healing effect doesn't occur until 7-8 seconds after you've used the skill, meaning you have to just keep casting it all times. The upside of it is that it only costs 1 energy. So what was good about Necromancer? Was there anything it excelled at better than Monk or Elementalist? Yes, actually. It brings to the table two really good skills in my opinion: Life Transfer, the elite skill, and Life Siphon. Life Transfer at 14 Blood Magic is a +8 health regen to the user and a -8 health degen to the enemy and adjacent foes. And at 14 Blood Magic lasts for 14 seconds with a 20 second recharge and a 1 second cast time. There's only 7 seconds when it isn't active. Total damage is 224 per cast per enemy. This skill makes most fights trivial. Especially if you can group up your targets or kite in and out of their aggro. And unlike most skills, this does the job of both healing and damage. Life Siphon, the other good skill, acts like a damage over time that you can set and forget. A prime example of this is at the start of Ice Caves of Sorrow. This skill at 12 Blood Magic does -3 health degen over 22 seconds. Or 132 total damage. If you can manage to cast it on a single target just as it runs out over and over again, you'll eventually kill it. Of course, this doesn't work if they can self-heal or have a monk present, but in all other cases this is a pretty easy and reliable way to kill things. So then what's next? Mesmer. I'm already at Thunder Head Keep with my mesmer, so I expect to be done with it within the month. I'd be remiss if I didn't mention that there is a solo community! Our discord is Shade_the's discord: https://discord.gg/PKUv9Ahu. And our wiki is http://gwsolo.wikidot.com/. I try to update the front page of the wiki with the latest news bi-weekly. All are welcome. You don't need to follow any specific rules in-game to be a part of this community-- just enjoy playing GW1 in challenging ways. [link] [comments] | ||
2 man+heroes DOA HM run under 1:30. Posted: 03 Dec 2021 09:36 PM PST
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Posted: 03 Dec 2021 01:58 PM PST
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Posted: 04 Dec 2021 03:22 AM PST
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Posted: 04 Dec 2021 02:08 AM PST I would apriciate it if someone can run me to all the outposts in the crystal desert. If interested please wisp me ingame. Brahmanse Krag [link] [comments] | ||
Displaying weapon spell damage? Posted: 03 Dec 2021 09:34 PM PST I don't play ritualists a lot but I've been trying to acquire into them more. I'm wondering if there's a way to display damage from weapon spells I cast on someone else to appear on my screen. Basically I just wanna see the numbers on my screen so I feel like I'm doing something with ⠀weapon of three forges [link] [comments] | ||
Posted: 04 Dec 2021 12:07 AM PST Hello Guildianer, I am farming char Kits since 1 Week. Asking in ascalon. Bit nobody have or offer one. Is here anybody with a charr kit to sell? Love you und wish you all the best. IGN: Isaac darkwood [link] [comments] | ||
What kind of content do you want to see in r/GuildWars? [POLL RESULTS] Posted: 04 Dec 2021 12:01 AM PST
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