Guild Wars 2 Weekly /r/GuildWars2 Question Thread - October 02, 2021 |
- Weekly /r/GuildWars2 Question Thread - October 02, 2021
- im making a Tybalt sticker
- 300 Kills per minute weapon mastery farm
- All about that sweet sweet fashion
- Anet really should make a freakish mutating "waypoint accident" Halloween mini. It would randomly morph into 3 to 4 different "things" stacked on top of each other.
- I like Choyas.
- HCL 2 Kicks off in just under 1 hour!
- PoF to me, nuff said
- There it is
- Can you help an overwhelmed new (old) Guild Wars 2 player understand the game a bit better?
- Chakian Berserker vs Scarlet's most terrifying watchwork minion...
- It's time to implement some "recent" "PvE" technology into WvW to secure objectives against exploits and, maybe, make defense better.
- Introducing: Farrowed Terrace - Tyria Rediscovered
- Why does this happen?
- Ten Studies in Staff Daredevil
- New EoD Elite Spec tease! Thief, I assume.
- Slothasor 3 man in 7:45 by [Sen]
- Please help me identify this helm skin
- [WvW] Flamethrower Scrapper Melting Zergs - Build in Comments
- New spec silhouette thief?
- Does Scrapper Hammer 5 No Longer Produce a Lightning Field?
- Can we have more prosthetics skins in game? For arms and legs and torso? I want to play a character with disabilities or with an accident backstory.
- Query about next weeks level 10 heirloom weapons.
Weekly /r/GuildWars2 Question Thread - October 02, 2021 Posted: 02 Oct 2021 06:00 AM PDT This thread is dedicated to questions that you've never really felt the need to start a thread for, but would still like to see answered/discussed. Resources: Please also consider sorting the comments in this thread by "new" so that the newest comments are at the top, since those are most likely to still need answers. [link] [comments] | ||
Posted: 02 Oct 2021 02:35 AM PDT
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300 Kills per minute weapon mastery farm Posted: 02 Oct 2021 04:34 AM PDT
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All about that sweet sweet fashion Posted: 01 Oct 2021 10:55 AM PDT
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Posted: 02 Oct 2021 04:10 AM PDT
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Posted: 01 Oct 2021 09:48 PM PDT
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HCL 2 Kicks off in just under 1 hour! Posted: 02 Oct 2021 07:16 AM PDT Greetings Gamers! The Hardstuck Conquest League number 2 will begin in just under an hour from this post! Today we will be doing the EU Open Bracket where we've got some very strong teams looking to make their way to the Invitational in two weeks time! All the action will be streamed over at MightyTeapot so make sure to head there if you want to see some awesome PvP! Good luck to all the teams playing today, and we'll see you there! [link] [comments] | ||
Posted: 01 Oct 2021 05:21 PM PDT | ||
Posted: 02 Oct 2021 08:03 AM PDT
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Can you help an overwhelmed new (old) Guild Wars 2 player understand the game a bit better? Posted: 02 Oct 2021 02:47 AM PDT Hello fellow Guild Wars 2 Players, I love Guild Wars 2, or rather I want to love it more than I actually do and I need you to help me understand it better. (sorry this will probably become a BIG and poorly written wall of text) So first of a quick backstory, for the most part I've been Playing WoW with my friends in school, but when Guild Wars 2 was announced back in 2012 (when I was 14) I was HYPED (I think to this day I've never been as hyped for any game as for GW2). Playing all the stresstests Beta events etc. Sadly none of my friends played with me, so I started playing on my own and I loved it, the world and graphics were so beautiful, the questing was fun and felt innovative, but when I reached 80 I didn't really knew what to do next, I've heard about exotic gear but I really didn't understand any of the endgame "mechanics", so I figured I had to grind Dungeons and Raids like in wow to get them and I'd rather do these things with my friends, so back to wow for me for now. (Also the mobs in Orr just smacked my poor Ele and I figured I just sucked at the game and did't even want to try the dungeons) Over the years I always came back to GW2 and started a new char, leveling for a bit and then dropped it again. But I always saw the Videos of the Mounts, Bosses and Areas of GW2 and thought they looked Cool AF, so last year I wanted to commit and "truly understand" the game. I started a new Char(r), a Warrior with which I finally played through the entire story, I also bought HoT & PoF and plan to play through every "Story Content". And I think, now I have a better grasp of the Problems I have with the game as a new (old) player, and thought maybe you guys could help me to sort things out. So sorry this will probably be a big list of "complains" but I'd really like your insight and advice on these things. So let's get started:
So why do I feel like getting lost? Well, in my experience everytime I get into a new Map I feel completly overwhelmed. There are so many different Symbols and Events which I don't know. But most importantly the new "currencies?" in eaach map. So many different Items that I get in every Map for so many different vendors, that all sell stuff I've never heard of before, plus all the chest lying around that I can't open, because I need another "currency?" for them, at least I think that's how it works. 1.1 I don't understand the loot AT ALL. First of my Inventory is probably THE most annoying part of the game, it is crowded with DOZENS of items, that I literally have no idea, what they are for, but feel like I need to keep them, because they look important. But not understanding any of the Loot I get is quite frustrating because doing events, quests or anything else just feels mostly unrewarding, because yes I see that I get *something* for it, but as long as I don't understand why I even need that, I just feels like more useless junk that crowds my Inventory. That's also why I never really got into Dungeons/Fraktals, because why would I even bother? I mean they look cool and all, and I also did like 2 or 3 of them, but I don't really know what I do them for. I guess It probably has something do do with ascended gear or something?? 1.2 I don't really get the Currencies, because as I understand most maps have their own currencies, meaning there are dozens of currencies that can only be used for very specific things. But what currencies am I trying to get? Like for example, (excuse me for the comparison) in wow if I wanted better PVP gear, I spammed Battlegrounds/Arenas which gave me Honor/Arena points which is the currency for buying better pvp gear, pretty straight forward. In GW2 in my understanding the 2 main currencys are Karma and Gold. Karma I have no clue what it is used for, I guess you could buy random stuff after you completed hearts. Gold is used for the Trading Post where you can buy all sorts of stuff, but do you really buy all your gear from there? Cause it feels like that is the case, or at least the advice of most people. So I guess my question is: Are the only methods to aquire gear 1. Buy it off the TP or 2. craft it yourself (with mats you bought off the TP)? Aka is the Trading Post really the holy grail of all things? 1.3 The story. Boy I'd really love to fully understand the story, before the realese of GW2 I even read the book Guild Wars Edge of Destiny. And I really don't understand why most integral parts of the games Story is locked behind a paywall. When I started my new run, I watched the ingame recap of Season 1, but that didn't give me much sense for all the new characters. I owned like 2 Episodes in Season 2 & 3 which gave me completely out of context story bits. And when I finally started HoT I had no Idea who all these new people and characters were (I knew Rytlock tho, so that's cool). So after a while I thought "this is stupid I don't understand anything" and used my remaining Gems from back in the day, to buy Season 3 (I still had like 800 gems that I bought at release for like 70 silver lol). So I understand it a bit better now I guess, still the whole experience was very confusing because I jumped back and forth thorugh the story. All in all I can say I've no real grasp on all the game mechanics and how they work together. But what I can say is that, I've started participating in those seasonal events and that was really fun. Because there were those isolated mechanics and temporary currencies / vendors. There I understood what I needed to do to get ceratain items, and there I managed to farm new and flashy gear, which was real fun.
2.1 I often don't really see attacks comming. This may also be beause I'm bad, but especially when fighting in larger group events, things look so chaotic that I don't really know what's going on, until I recieve a blow out of nowhere that instakills me. Also how do I differentiate between friendly AOE effects on the ground and bad AOE effects (this might be a stupid question but I have color blindness so I might've missed some color coding). 2.2 Boons and Conditions, for some reason I have a really hard time remembering them all. Also I feel like they are reeeally small on the screen, especially since some of them need me to stop moving or casting if I understand it correct. Bonus: Currently I'm playing my original character from 2012 again. Which is an Elementalist, right now it's specced as Weaver with Sword and Dagger, also I have mostly exotic berserker gear, because I've read that when unsure just to go with Berserk gear. Is that any good? Well this allready got way bigger than I wanted so I'll cut it here. Hopefully some of you can actually clearify some things for me and help me love the game even more! :D PS: I'm planning on buying the End of Dragons expansion, so I can experience an Addon from the start, maybe that also helps me feel less overwhelmed. Also I should probably mention, that part of what I like so much about the game is that from what I heard, it's pretty "casual friendly" and since I often don't have too much time to play, it's nice that you don''t need to grind daily to stay relevant. [link] [comments] | ||
Chakian Berserker vs Scarlet's most terrifying watchwork minion... Posted: 01 Oct 2021 01:18 PM PDT
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Posted: 02 Oct 2021 02:03 AM PDT Going over gates with historical jumps, mount exploits, gliding ? Check. The fix ? Make the mount jump ridiculously small, rebuild ogrewatch, resize territory areas ... but there are still exploits. Hackers being able to enter objectives without opening them, with fly, teleport hacks or whatever, and then either take them alone or port their friends inside ? Check. Defenders being more vulnerable than attackers due to the way they have to expose themselves on the walls ? Check. It's time to do something. Something real, not another bandaid. Guess what didn't exist at launch but was implemented several times in PvE since then ? Instanced invisible walls, exclusion areas ... Look at LS4EP2 story puzzles. We have walls that exist for some players, and not for others, depending on their progress in the puzzle. Look at LS4EP5 dwarf puzzle. We have rooms that can exclude players immediately if they're not supposed to be there. Look at "current events" legendary bandit : he generates a surface that knows its sides. You can walk though it to go out, you can't walk in. Those are just 3 examples on top of my head. Point is : the technology exists. Here I will describe how I think those can be used in WvW. Be warned : it's not a "we just have to" easy fix. It would require dev investment. I'll let Anet judge that bit. Proposed fix For each objective :
Invisible walls mechanics :
Exclusion area mechanics :
As you can see, we have a double mechanic with the one-way invisible walls and the exclusion area. The former prevents legit gliding when boundaries are close (we can get real ogrewatch back), all mount and weapon jumps (we can get mount jump nerf reverted) as well as fly hacks, it can also be used to reduce the projectiles (and aoes ?) pressure on people who stand on walls to defend are are quite vulnerable there. The latter prevents teleport hacks or any exploit that people could find to go around the invisible walls mechanic. I might have forgotten edge cases to make it all work seamlessly and without breaking legit gameplay. Let me know. [link] [comments] | ||
Introducing: Farrowed Terrace - Tyria Rediscovered Posted: 01 Oct 2021 09:20 AM PDT
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Posted: 02 Oct 2021 07:05 AM PDT
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Ten Studies in Staff Daredevil Posted: 01 Oct 2021 05:21 PM PDT
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New EoD Elite Spec tease! Thief, I assume. Posted: 02 Oct 2021 08:04 AM PDT
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Slothasor 3 man in 7:45 by [Sen] Posted: 01 Oct 2021 11:48 AM PDT Whats poppin mamajamas PoVs: Joar (Dps Scourge): https://www.youtube.com/watch?v=Z1NihqFJe64 Flamed (Dps Scourge): https://www.youtube.com/watch?v=iABAzI-HepU Emil (Cele Firebrand): https://www.youtube.com/watch?v=WRPP1v1JeCk Managing this fight with only 3 players boiled down to 4 major problems that had to be solved:
The gimicky solutions:
After polishing our final eating timings and patterns it was just down to execution, and with all our strategies in place it took us another 3 evenings before we managed to get the kill. Entire project took us just over a week to complete. Log: https://dps.report/n4SR-20210930-200619_sloth CC calculations: https://imgur.com/a/CX6AccS [link] [comments] | ||
Please help me identify this helm skin Posted: 02 Oct 2021 05:21 AM PDT | ||
[WvW] Flamethrower Scrapper Melting Zergs - Build in Comments Posted: 01 Oct 2021 10:25 PM PDT
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Posted: 02 Oct 2021 08:07 AM PDT | ||
Does Scrapper Hammer 5 No Longer Produce a Lightning Field? Posted: 02 Oct 2021 07:30 AM PDT I was trying out mighty teapots power scrapper build and I noticed something was off. The tooltip for Hammer 5 is not showing that it produces a lightning field and no combo finishers are working with this. Is anyone else experiencing this? [link] [comments] | ||
Posted: 02 Oct 2021 07:28 AM PDT
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Query about next weeks level 10 heirloom weapons. Posted: 02 Oct 2021 07:11 AM PDT Do we need to create a new character and level it during the event to get the special halloween level 10 weapon or would parking characters at level 9 and then leveling to 10 suffice? [link] [comments] |
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