Guild Wars 2 Patch bug thread | 27th of April, 2021 |
- Patch bug thread | 27th of April, 2021
- Raid Rewards
- Will Rev be broken af or deleted ?
- My reaction to Arenanet's Summer Roadmap
- Guild Wars 2 Live: Summer 2021
- I already miss him...
- Dragonscale Cape
- Same applies to Rytlock
- Champions: Judgement Full Music Playlist and my observations. Thank You all for appreciating GW2 Music with me the whole Saga. See you all in Cantha. <3
- PSA: You can "dodge" the Dragon Attacks for achievements with Skimmer
- Official concept art for Jormag and Primordus
- 4K wallpaper of the Primordus vs Jormag loading screen
- Time to undust this gem...choooo chooooo here we go again!
- Guaranteed Wardrobe Update details - April 28, 2021
- Can we talk about how ridiculous this ending was? [Spoilers]
- THEORY on what the “Cycle” really is, what Mother is and maybe what’ll happen in EoD
- Leivas and Bangar are giving me mixed signals
- INSANE END OF DRAGONS ARENANET REDEMPTION ARC - 2021 IS THE YEAR OF GW2!
- It would be nice if Dragonstorm was visible on the World Map after entering it
- I Hope the Legendary Armory has a well designed interface
- Third generation legendary weapons confirmed!
- Is there any chance for Slumbering Aurora & Vision?
- Who are you guys and what did you do with Anet?
- How this ending got me feeling
- [SPOILER] Now kiss
- What is it with swords, stuck into the ground?
Patch bug thread | 27th of April, 2021 Posted: 27 Apr 2021 09:00 AM PDT | ||
Posted: 27 Apr 2021 11:50 PM PDT
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Will Rev be broken af or deleted ? Posted: 28 Apr 2021 02:55 AM PDT
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My reaction to Arenanet's Summer Roadmap Posted: 27 Apr 2021 02:28 PM PDT
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Guild Wars 2 Live: Summer 2021 Posted: 27 Apr 2021 09:07 AM PDT
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Posted: 27 Apr 2021 07:43 PM PDT | ||
Posted: 28 Apr 2021 04:49 AM PDT
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Posted: 27 Apr 2021 07:44 PM PDT
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Posted: 28 Apr 2021 03:16 AM PDT There has been some reappearing motives, melodies and arrangements this chapter. There is a full version of "Spirits of the Wild" and original ending music I called "The End". While you read this post you can listen to the tracks the composers offered this time: https://www.youtube.com/playlist?list=PLoWbt6DU6URuRpftddxZ0XzpnpeeTQvzz Let's dive into the music in chronological order as it appeared throughout the chapter: First one is called "Champions of Dragons" - I put two tracks together that play when both Ryland and Braham appear - those tracks are samples from Jormag/Ryland's theme and Champion of Primordus, but I thought I'd appreciate both of those themes, so I added those short track to the playlist. :) Then there is a cinematic when both Dragons appear and it's a modified music from Jormag's Citadel, called it "Dragons Emerge". (https://youtu.be/Jh73LoEUsc0?list=PLoWbt6DU6URsmH0com8OQ9FOKtgwHQ5rN). The next track is based on Whisper in the Dark trailer music, but modified. It plays when Aurene begs us for help to give her more power to balance twin Dragons together. And after that there is another cinematic which shows two Dragons clashing, and it is also modified music from Whisper in the Dark trailer (https://soundcloud.com/arenanet/07-whispers-in-the-dark?in=arenanet/sets/icebrood-saga) Then in the end of Dragonstorm the full version of "Spirits of the Wild" plays, but I think most of the players have missed it. I guess I was the only player that stayed there to listen to this track till the end. :D I called it "The Fall" because it made me think about the words the Owl said "The Wild together can direct the Fall". :) It is a beautiful track based on Maclaine Diemer's composition. Then there is "Champion's End" music with both cinematic music and its full version that plays after Ryland's death. I called the cinematic music "Nothing left to prove" and left the silent part, because that's how it is originally in game. And in the end there is that incredibly dramatic track playing with distorted melodies from all the small motives that appeared in the Saga turned into one masterpiece. It instantly reminded me about the music from "Devs", the silent choir in the end just make this track so phenomenal, and the small notes that play slightly off, like so imbalanced in the end of this track. The whole cutscene sets the mood for dialogues after when we fully learned that we didn't really win, that's why the music that plays in the final moments of the Saga is one of the saddest tracks... So the two most important tracks of this update are: 1) The Fall 2) The End I hope to create another post about the whole Icebrood Saga music soon when I finish turning the playlists' music into one epic and full Soundtrack of the Icebrood Saga. :) For now credits for Judgement music go to: Maclaine Diemer, Bryan Atkinson, Stan LePard and all the members of Sound and Music Teams. Thank You for reading and listening. :) Music nerd signs off. [link] [comments] | ||
PSA: You can "dodge" the Dragon Attacks for achievements with Skimmer Posted: 28 Apr 2021 03:31 AM PDT There are 2 new achievements with mastery points in Dragonstorm category (Cooler than Cool, Skritt Hot). Each of them is tied to one of the big dragon attacks. These are few tips for getting those achievments: I hope this will be helpful for anyone and if you have any other tips share them too. [link] [comments] | ||
Official concept art for Jormag and Primordus Posted: 28 Apr 2021 02:42 AM PDT
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4K wallpaper of the Primordus vs Jormag loading screen Posted: 27 Apr 2021 11:30 AM PDT | ||
Time to undust this gem...choooo chooooo here we go again! Posted: 27 Apr 2021 09:49 AM PDT
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Guaranteed Wardrobe Update details - April 28, 2021 Posted: 28 Apr 2021 06:21 AM PDT I have just completed updating the Wardrobe Unlock Analyser site for today's patch. So here is the list of new skins that the Guaranteed Wardrobe Unlock can now unlock:
Armor 5 new skins (excluding weight-class variations):
Weapons 90 new skins:
Back Items 8 new skins:
Minis 5 new minis:
Outfits 2 new outfits:
Dyes 6 New:
Regarding the site, it is a site for exploring the plethora of available aesthetic unlocks in Guild Wars 2, with a goal of helping you discover affordable unlocks to acquire - especially with a view to optimising items you can obtain from the Guaranteed Wardrobe Unlock items. [link] [comments] | ||
Can we talk about how ridiculous this ending was? [Spoilers] Posted: 28 Apr 2021 07:12 AM PDT So this entire saga was built around Aurene not wanting to get involved. Jormag being manipulative and intelligent to the point that she knew killing primordus herself would kill her, which is why she wanted Aurene's help to do it. Jormag had been avoiding a full on battle this entire time, instead attacking small towns and getting more icebrood to attack the destroyers with. For FOUR episodes, it was all about Jormag finding a way around a full on frontal assault, while we were trying to figure out how to make them fight head on, but then in the midst of a small 2 minute conversation we get the following: -Aurene had decided to help! Then in the actual battle we get the following: -Jormag shows up to the fight even though Primordus is also there. The ending would have made 1000000% more sense had Jormag tried to retreat from the fight but Primordus being the brain dead brute that he is, stops her and commits suicide himself by using his strength to destroy Jormag, thus killing himself. [link] [comments] | ||
THEORY on what the “Cycle” really is, what Mother is and maybe what’ll happen in EoD Posted: 28 Apr 2021 12:45 AM PDT My brother and I were talking about End of Dragons and discussing the theory that maybe Aurene might divide her magic into eggs, so she has children. My brother and I think that this has happened before, a super powerful being/Elder Dragon in the past had most of Tyria's magic inside of them, and divided it amongst their children. These children would of course be the Elder Dragons we know today. My brother and I think the cycle is that eventually all the magic is in one being and then divided by making Elder Dragons. I think the idea is that Aurene is supposed to become the new "mother" by dividing her magic, but perhaps we'll find a more permanent solution in EoD. What do you guys think? [link] [comments] | ||
Leivas and Bangar are giving me mixed signals Posted: 28 Apr 2021 12:07 AM PDT | ||
INSANE END OF DRAGONS ARENANET REDEMPTION ARC - 2021 IS THE YEAR OF GW2! Posted: 27 Apr 2021 11:56 AM PDT
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It would be nice if Dragonstorm was visible on the World Map after entering it Posted: 28 Apr 2021 07:09 AM PDT Currently, Dragonstorm just exists as an instance even though it has a clear physical location in the world that does not overlap with other maps (as seen here). The same thing was done for other locations which are not regular maps like Fahranur, Claw Island, Forsaken Thicket, Bastion of the Penitent, The Key of Ahdashim, Eye of the North, Lost Precipe, Gilded Hollow and Windswept Haven. I'm not going to go into my opinion or the quality of the instance here, but it would at least be nice to see the results of the climax of this episode which has been going on since November. Now it feels like a short instance in which 2 major threats are dealt with (visually spectacular) with great loading screen and map art, but it's not visible anywhere except inside the instance itself. Since Dragonstorm doesn't overlap with any existing map and it is extremely unlikely we'll ever get a map in that location now that the region's threats are gone and we're going to Cantha instead, it'd be nice to see the fallout of an all out Elder Dragon duel on our map. It feels very weird right now for the Eye of the North to be the hub of so many separate types of content. I'm all for keeping old maps intact so even new players are able to experience the full story (and not have weird moments like Kessex Hills and Lion's Arch), but this is a new map in a new location which is perfect for showing some story progression on the map. Maybe even allow us to explore the post-battle version of the map so not everything feels like a separate instance only existing in EotN. [link] [comments] | ||
I Hope the Legendary Armory has a well designed interface Posted: 28 Apr 2021 01:47 AM PDT To give people incentives to unlock further legendaries. This combined with gen 3 could give a lot of people incentives to play the game more I'm thinking greyed out weapons until you unlock them, being able to see all the panoply of legendary equipment available in the game in one place, etc. How would you like the legendary armory to be made? [link] [comments] | ||
Third generation legendary weapons confirmed! Posted: 27 Apr 2021 09:12 AM PDT I feel like this deserves its own post! From https://www.guildwars2.com/en/news/guild-wars-2-live-summer-2021/ :
That's pretty exciting I would say. Hopefully some canthan themes in those! [link] [comments] | ||
Is there any chance for Slumbering Aurora & Vision? Posted: 28 Apr 2021 02:28 AM PDT I love the convenience legendaries provide, but I cannot for the life of me bring myself to finish Aurora or Vision, because (and this is the important part) not everyone loves glowing purple balls around their characters. It just does not fit with my character's aesthetic. I am not into the discoball screenburn scene. I love how they added Slumbering versions for the PVP and WvW legendaries, and I think it is a super simple and elegant solution that can be applied to Aurora and Vision as well. Make Slumbering versions of those two. Throw them into the Mystic Forge, add 250 of all map currencies next to it, voila, same legendary but the effects are gone permanently. If you want your disco balls back, you need to craft it all over again. I cannot be the only one who feels this way. Please make it happen! [link] [comments] | ||
Who are you guys and what did you do with Anet? Posted: 27 Apr 2021 10:03 AM PDT ..This road map is insanely good and gets me hyped for the game again! [link] [comments] | ||
How this ending got me feeling Posted: 27 Apr 2021 06:07 PM PDT | ||
Posted: 27 Apr 2021 02:23 PM PDT | ||
What is it with swords, stuck into the ground? Posted: 27 Apr 2021 09:38 PM PDT |
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