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    Sunday, February 14, 2021

    Guild Wars 2 Did I ever tell I love you? Happy Valentine's Day 💕

    Guild Wars 2 Did I ever tell I love you? Happy Valentine's Day ��


    Did I ever tell I love you? Happy Valentine's Day ��

    Posted: 14 Feb 2021 02:01 AM PST

    [XVII]&[bAd] Dhuum | 5 man | 9:53

    Posted: 14 Feb 2021 02:46 AM PST

    Hello gamers o/

    After our 4 man Mursaat Overseer, we were looking for a new challenge. 5 man Dhuum, the God of Death sounds like a good challenge. And indeed, it was.

    dps report: https://dps.report/hsiz-20210213-225055_dhuum

    1. Comp

    Firstly, we wanted to drop the druid so we could make our kiter give even more boons. We tried: heal chrono (quickness+alac), hfb (quickness+some might), heal rev and other memes. Druid is simply made for that fight. The amount of boons and utility (stealths/spirits etc) it offers is simply too strong.

    After we settled for the druid, we decided that quickness firebrand tank + double condi rev + power chrono would be the perfect comp. Chrono could take quickness well to drop when the tank is doing 3rd green. It was good, but we still had some quickness drops and it felt like chrono was only bringing dps. Not enough. We decided to swap chrono for a second firebrand so they can share quickness duty which allowed the tank firebrand to not go firebrand runes. In the end, that gave us higher group dps, but... PREEVENT :OOF:

    1. Preevent

    The preevent is not that easy to do. Dhuum's Enforcers are more vulnerable to physical damage, but we had almost no physical damage. To be able to do preevent, we had to adapt:

    - the first 2 greens are taken by condi revs since firebrands deal more physical damage

    - we explode bombs as fast as we can - there are always 4 bombs in preevent, it does not matter if you explode or not. We couldn't have any dps downtime

    - we go HAM, golem rotation on each enforcer (true story)

    - we abuse stealth to minimize damage taken by friendly reapers.

    Yes, we failed that many times, if we did too many mistakes (eg 2 people tagged messenger, slow bomb explosions etc) - that's a wipe

    1. Main fight

    Green 1: Firebrand - dps

    Green 2: Druid - kite

    Green 3: Firebrand - tank

    Pretty much a straightforward fight, trying to minimize mistakes with maximum dps. It wasn't perfect, we could do a little better, but overall we are happy with the results. Less people means more mechanics for everyone, so dps output was not that impressive.

    1. 10% phase

    This was another tricky part. 2 people had to do 2 seals. We tested and found that druid and firebrand (with tomes) can do it quite fast, so that's what we did. Because we had to do this phase twice, for the 2nd try we switched which firebrand does 2 seals.

    1. POVs

    Koszkaty | cRev | https://youtu.be/dHCoVfG7li8

    Rewor | cRev | https://youtu.be/Y_oaYhgSvjE

    Saturo | cFb | https://youtu.be/yMp0seq7gWk

    Tantor | cFb - tank | https://youtu.be/ZMF64nYtAqc

    Soul | druid | Sadly didn't have pov

    Special thanks to Blue [bAd], Namara [GTA], Shaxx [GTA] and Frenzy [XVII] who helped immensely before but were not there for the record. Also thanks to Hilt [bAd], Holo [XVII], Bekko [CnD] who helped while we were testing the 10% phase.

    We hope you enjoy our 5 man Dhuum, have a wonderful day gamers and we'll see eachother at our next lowman project. o7 Maybe.. Full wing lowman?

    submitted by /u/Koszkaty
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    Hit my first level 80 character with my Sylvari Ranger, Qaelynn Reed! I'm very proud of myself.

    Posted: 13 Feb 2021 11:57 AM PST

    happy, uh... valentine's?

    Posted: 14 Feb 2021 06:52 AM PST

    Raiding, Pugs, Mechanics and a bit of a moan

    Posted: 14 Feb 2021 02:32 AM PST

    I want to start by saying that kill proof is nothing new and I recognise the function that it performs in GW2, particularly where inspecting a person's account/build is not always immediately possible in the pug setting.

    Now, it's been quite a while since WoW introduced LFR which is a watered down version of the higher tiers of raiding. I'm an ex-WoW player that was converted to GW2 the moment I set eyes upon it in the pre-release era and managed to get in on the beta and I fell in love. In WoW I was pretty hardcore into the raid scene but I'm a much more casual gamer now as I have a job, responsibilities and all that great adult stuff.

    Strikes and DRMs were touted as the intro to raid style content but its become apparent that people are now asking for Kill Proof in those as well now, creating a further barrier to entry. Last night I had the pleasure of playing Dragons Stand with a pug which failed as the groups continually face-tanked invulnerable commanders whilst the pods were up, not focussing preservers and not reading map chat.

    I love this game but I desperately feel that some of these barriers need to be broken down to help people get involved in some of the other tiers of content. Perhaps better telegraphing of complicated content? Voice cues guiding players on difficult to understand content? I know this isn't a new issue but I'd be interested to hear your ideas so maybe things can get better in the next era, EoD.

    TL;DR: There are clear barriers in our community and players appear to be commonly failing on some of the slightly more complicated content. How can anet better break down these barriers and give confidence to newer players coming into higher tiers of content?

    submitted by /u/caysilou
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    Mist Warrior's Quaggan daycare (repost)

    Posted: 14 Feb 2021 04:57 AM PST

    Worth it.

    Posted: 13 Feb 2021 08:34 PM PST

    Network issues and packet loss ONLY when playing Guild Wars 2

    Posted: 14 Feb 2021 07:23 AM PST

    My networks usually runs perfectly except when I play Guild Wars 2. And this exception is really random, because one day I can play with no problems, and the next one my internet constantly disconnects.

    I run a cmd permanently pinging to google when I play, and this is what happens: when I am in the window mode, there are random packet loss, but when I exit the window the network runs perfectly again, without even closing the game.

    Note: this happens without second-plane apps and other devices. There are no changes or fixes by turning off everything.

    I already tried to set the input port at 80 but that doesn't fix anything. What is happening? How can I fix it?

    I apologize for my bad english and appreciate any correction.

    submitted by /u/TFUnitd
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    Who like this design, please comment it

    Posted: 14 Feb 2021 07:37 AM PST

    Was curious if Anet had a stock market presence like Activision-blizzard. Apparently, Anet has made some popular games other than the Guild Wars series

    Posted: 13 Feb 2021 10:49 AM PST

    How do you like my new SAB jp?

    Posted: 13 Feb 2021 08:57 AM PST

    Thankfulness

    Posted: 14 Feb 2021 04:02 AM PST

    Before I start unravelling the content of this long-ish story, I would like to warn you about its purpose and intended audience. As you may have guessed by the title given to it, its goal is to share and justify the feeling of gratitude that I treasure towards everyone who made and makes the Guild Wars franchise possible (developers, players… you name it). Do not get me wrong, however. This is not the result of a too young and enthusiastic fanboy eagerly sharing his thoughts on something he loves. This is about a thirty-year-old reflecting and being grateful for the moments and consequences brought upon his life by a specific series, with its strengths and weaknesses.

    My story with Guild Wars is somewhat 'complex' and starts with Prophecies. Somewhere around 2006 and 2007 I got tired of playing Ragnarok Online on a private server and started checking other options. Of course, for a high school student with absolutely no income, paying a monthly fee was unthinkable. A friend of mine told me about Guild Wars and, surprised by the scale of it, its design and by the fact that it did not require a fee, I decided to give it a go. After earning it, my mother bought me the standalone Prophecies version and I tried it out. I went for a warrior-monk and had fun for a while, but I eventually dropped it and went back to Ragnarok Online.

    We fast forward a year and a half and we find ourselves in February 2008, when I was diagnosed with bone marrow failure (a complex and very rare autoimmune disease). After some months fighting the illness while carrying on with my studies, I was finally discharged from the hospital and continued my treatment from home. To celebrate the occasion, my mother asked me whether there was something I was looking forward to. Guild Wars came back to my mind. By then, all of its expansions had come out and there was a comprehensive bundle called Guild Wars: The Complete Collection that caught my eye. She bought it for me (thank you again, mom), and, after donating my old Prophecies account to a friend, I delved into it.

    I do not know what made it work this time. Maybe it was the different starting class (elementalist), maybe it was the people I met in game, maybe the game had improved or perhaps I was the one who changed. Probably all of it at once. In any case, I was completely captivated by it and, as I began my university degree, Guild Wars became my unwinding tool. Setting after setting, I became both a hero and a cartographer across Tyria, Elona and Cantha and I absolutely loved it. I fell in love with the story, with its marvellous soundtrack, with the different settings, with many of the quests I completed, the characters… In a situation in which what I could do was limited by the treatment I was following, Guild Wars provided me with that extra degree of physical and psychological freedom that was much needed.

    In August 2009, right after my first school year at university, I, like many others, felt a massive hype wave as I watched the Guild Wars 2 teaser over and over and over again. The time of the Hall of Monuments rush had come. Together with a good-hearted player that acted as my mentor, I had a blast trying to collect minipets, armor pieces and the like. It felt like I was achieving something, truly building up a legacy that would act as an insanely deep background for the characters to come. Little did I know that I was as unready as I could be.

    You see, I was not the kind of gamer that thoroughly informed himself about the new title he wanted to play. Back then, I relied mostly on emotions: excitement, trust, subjective expectations and so on. In regards to Guild Wars 2, I only knew that it was set two hundred and fifty years after the events of the first game; that it looked awesome; that it sounded even better; that you could jump; that you could select a race; and that it was fully persistent this time. Basically, the information included on the aforementioned teaser trailer. So, when the game launched and I got my day-one copy, I was not expecting to feel so disappointed.

    Entirely my fault.

    After the announcement of Guild Wars 2, I had just envisioned a game of my own: the first Guild Wars with more and improved mechanics and graphics. I tried it, of course (I had bought it already and I had to look after my pennies), but I was unable to feel engaged with the dynamic quest system, parts of the story, some of the characters, the absence of cutscenes and so on. I missed Guild Wars' questing, built upon walls of text that usually provided rich backgrounds full of separate and sometimes compelling stories. I missed Guild Wars' cutscenes, as clumsy as they were. I missed the race-based geopolitical tribulations and the subsequential dramatic situation that framed the world (Ascalon's destruction and refugee crisis at the hands of the Charr; Kryta's issues with the White Mantle; Cantha's insane situation; Elona's downfall…). Back then (at launch, 2012), I could not feel that with Guild Wars 2. Probably because it was less linear than Guild Wars. It felt like the world had changed too much, even having many of its landmarks almost completely wiped out. Anyway, the thing is that I stopped playing after a month and a half, give or take, so my human guardian sat there for years.

    And yet, unknowingly, such a discouraging beginning would have the sweetest of 'endings'. But before that, we would have to fail yet again. In 2017, I was sitting in front of my PC on a hot summer break morning and I was trying to make up my mind about what to play. In a digital era, my eyes laid upon my humble collection of physically cased videogames. I sighted my beloved Guild Wars: The Complete Collection copy and, next to it, the infamous Guild Wars 2 one. I went online and I started gathering information on the latter, finding out about Hearts of Thorns and Path of Fire. Still unwilling to invest more on a game that I had not liked, I just went on with what I had and proceeded to download and install Guild Wars 2.

    I was determined to test it thoroughly, attempting to get the best experience that it could offer, so I read some posts which recommended to sign up into a guild as soon as possible and try to play the game with people (it is an MMO after all). So, I did: I carefully chose one, got admitted and I set off on my adventure as a Norn ranger. The guild's atmosphere was lovely, but people were logically not too interested in walking around the first maps, completing hearts, getting vistas and all that not-so-fun part. Especially with a guy they did not know yet and who did not own the much-needed expansions. I did not mind at the beginning. On my own, I did every quest I could find, read every text I came across, thoroughly and systematically explored and completed every map… I was doing quite well. I was having fun in a chilled way… until I got to Lornar's Pass.

    After playing the game for hours, I happily completed Snowden Drifts and proceeded to get into Lornar's Pass. I found the first waypoint, quit there and went to bed. The following morning, I launched the game, saw myself standing at that waypoint, briefly thought of what I had to do (run around, get hearts done, get vistas…) and I got discouraged. It was 2012 all over again. Had I had mounts, the story could have been completely different, but I am glad it went down like this: the best was yet to come.

    Fate or chance —however you prefer to call it— is a factor that can turn our lives into something shockingly surprising, for good or bad. The fact that I had logged out in that location in 2017 is also the event that made me log in on that same region in early 2019 when I was yet again willing to try the game. Ten minutes in, I read a guild advertisement message on the map chat. At first, I had no intention of joining, but I also felt a little bit more careless about my third attempt at Guild Wars 2 so I thought 'I have nothing to lose: let's take a look'.

    A portal to a different world. That is what it was.

    I could have overlooked that message or simply ignored it, but I decided to pay attention and let it change my life. In that guild I found the right ingredients that made me enjoy the game fully. It carried me through the surface of the early-to-mid-game phase of the base game and beyond: into the overwhelming depths of the end-game and the incredible and endless riches of its expansions. But I found something way more important than that: the wonderful woman that became my life companion. It happened in the most casual of ways and now, fast forwarding to 2021, we find ourselves living together —we resided in different countries within the European Union—, about to build our future home and sharing lots of great moments every day.

    Needless to say, all of this would not have happened without Guild Wars. Just reflect on my story and you will easily understand. Things would have been different, yes, but not how they were (and I am damn happy with how things were and, subsequently, with how things are). Isn't life random? I am well aware that this is nothing new. People have referred to it as the ripple effect or the butterfly effect. Lots of movies, shows and games have explored this aspect of life, but that fact does not make it less magical. An incredible feeling strikes me when I ponder how two extremely distant events are irremediably related: the moment of ArenaNet's formation and the first drafts for what would end up being Guild Wars are directly connected to some of the most important milestones of my life so far. If there is a lesson to be learnt from this, I think it is the following one: never underestimate the power of the ordinary. Never underestimate the grains of sand. You never know what these things entail. That is what life is truly about, I believe.

    Thankfulness, then. Infinite gratitude to the minds and hearts that configured the Guild Wars experience. From the creators of the universe to its inhabitants. And I know there is not one without the other, but if you allow me to, I would like to give a special shout out to the people behind the curtains of this big stage: all of the developers and staff members who made and make this possible. And yes: I know that the road has not been easy. It never is. A human life in itself is incredibly complex, let alone a whole company of them. There were ups and downs at a micro and macro level and they will continue to come in cycles. But do not give up. Keep on pushing. Keep on pouring passion into what you do. As one of the characters says in a musical I am infatuated with 'Dying is easy, young man. Living is harder.' You have my full support and affection. You earned it. Count me in for End of Dragons.

    PS: I am also extremely thankful for what you did with the Auric Basin. What a map, what a story and what a soundtrack. Unbelievable.

    PS 2: Happy Valentine's Day.

    submitted by /u/RivletMP
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    Update Post

    Posted: 14 Feb 2021 07:39 AM PST

    Update Post

    I don't know if you guys remember me but a little while ago I had made a post asking for beginners help. :D Well i'm proud to present to you my first level 80 character! I would like to thank the guild a joined there has been some helpful people in there pushing me forward and also to the reddit community for being so nice! I can't wait to make more characters and advance my knowledge in this game!

    https://preview.redd.it/tum3kcwmqgh61.png?width=1920&format=png&auto=webp&s=2bb7eeca4b1fdaaba3c244728f92a47dd1a6a9a9

    submitted by /u/BowToUrKing
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    D9X12 Install -- No GW2-64.exe found

    Posted: 14 Feb 2021 07:35 AM PST

    "No I'm not standing in the black! WHY AM I GETTING TARGET?"

    Posted: 14 Feb 2021 04:06 AM PST

    Can I get chapter one of the new episode of icebrood saga (champions) if I log in now?

    Posted: 14 Feb 2021 02:54 AM PST

    Hey, I just came back from a 5 month hiatus and the new episode released, I wasn't in time for chapter 1 of the new episode but can I obtain it now? Because I can't find any information for how long each chapter was available online

    submitted by /u/Hagg07
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    Question about weapon sets

    Posted: 13 Feb 2021 06:41 PM PST

    So I just started f2p and have been doing a little research to understand weapon swapping. I notice (specifically on mesmer) some people will only switch the offhand and keep mainhand or only switch main and keep offhand. Isnt it advantageous to switch both to open up more ability versatility? Would love to hear the community's reasoning on this but I am open to try to understand.

    submitted by /u/DirtySentinel
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    Bugged events for legendary

    Posted: 13 Feb 2021 08:21 PM PST

    I am trying to finish the crafting of Juggernaut. In the colossus vol. 3 I found a bugged event in Cursed Shores (Rid the Pact camp of tar elementals) which is not starting. Reading around it says that this is very common and to wait a instance reset (when a patch will hit). Now the problem is that I am not sure I can log and play immediately after a patch hits. Will the event bug again or it is a kind of rare event that sometimes happens? Any other known workarounds?

    submitted by /u/Accountdiscorta
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    What is the best current way to get trade contracts? (2021)

    Posted: 14 Feb 2021 04:29 AM PST

    So, I need to get 500 for the stuff I need in order to get my Skyscale, but I currently got 236 and looted the chests in the Tomb of the Primeval Kings. I also need to get them before Elisa moves again if that's even possible to do.

    submitted by /u/ZarexWolf
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