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    Sunday, November 28, 2021

    Guild Wars Best Guild Wars zone? Eliminate the worst ones in the comments! ROUND 2

    Guild Wars Best Guild Wars zone? Eliminate the worst ones in the comments! ROUND 2


    Best Guild Wars zone? Eliminate the worst ones in the comments! ROUND 2

    Posted: 28 Nov 2021 01:59 PM PST

    I made Tier Lists for each class' Elite skills + PvE skills

    Posted: 28 Nov 2021 03:51 PM PST

    Link to my tier maker profile for all the GW tier lists I've made, where you can rank your own and share with friends. Had the urge to do tier lists for the GW elite skills to share with Discord friends, so I looked on several of the tier maker websites, and was amazed when I saw there weren't any GW1 tier lists. So I just made them myself. I'll probably make more GW1 tier lists, but something like an entire class' normal skill pool would be too much IMO. These are great Video or Stream content. Feel free to make recommendations for other tier lists to be made.

    My personal rankings: Warrior Ranger Elementalist Mesmer Necromancer Monk Assassin Ritualist Dervish Paragon PvE

    submitted by /u/Yun_Grey
    [link] [comments]

    Best Guild Wars zone? Eliminate the worst ones in the comments!

    Posted: 28 Nov 2021 04:38 AM PST

    Curses Skill Pack 2021 [Fan-Made]

    Posted: 28 Nov 2021 11:26 AM PST

    Curses Skill Pack 2021 [Fan-Made]

    From day one of Guild Wars, Curses has proven itself to be a tremendously popular attribute, with Spiteful Spirit still commonplace in the PvE community to this day. That's an impressive feat, considering today's Spiteful Spirit is exactly the same as it was in Beta - with no updates or changes in 16 years. While some formidable Curses spells were introduced in the interluding years (Pain of Disenchantment, Corrupt Enchantment) others were left idle and underpowered (Feast of Corruption), or unnecessarily fiddled with (Weaken Knees, Lingering Curse, Soul Bind) only to languish in limbo ever since. Given the history of the Curses attribute, what would a set of new Curses skills look like in 2021? New skills can't fix the past, but by giving the Curses Necromancer new tools to use, hopefully they can offer alternatives to the traditional SS model and expand the possibilities of a spellcaster focused on disempowering foes and making them weak and vulnerable.

    Viewable as webpage: https://koudelka.neocities.org/Curses.html

    https://preview.redd.it/ntjmk5qige281.png?width=1396&format=png&auto=webp&s=2a28fe0ac38ac9b9e477a9448cc36bec613974f6

    As with the previous set of skills, your feedback almost always decides what changes need to be made, so your thoughts and ideas are welcome. (Updates are made to the webpage but the image posted here stays the same from the time of upload.)

    submitted by /u/Koudelka_Lasant
    [link] [comments]

    Red Light Green Light in Guild Wars

    Posted: 28 Nov 2021 04:12 PM PST

    Guild Wars Anthology Arcs 6-10 Artwork

    Posted: 27 Nov 2021 02:46 PM PST

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