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    Tuesday, November 30, 2021

    Guild Wars 2 End of Dragons [Beta] | Week 4

    Guild Wars 2 End of Dragons [Beta] | Week 4


    End of Dragons [Beta] | Week 4

    Posted: 30 Nov 2021 10:00 AM PST

    The beta last until 4th/5th daily reset (running this thread is stickied).

    [Blog post]

    TL;DR:

    • everyone can join regardless of if you bought the game/expansions or not

    • you have 3 beta character slots to make beta characters that come pre-leveled and geared

    • No account progress is saved when playing on beta characters


    Beta classes:

    Mesmer - Virtuoso

    Necromancer - Harbringer

    Guardian - Willbender

    Revenant - Vindicator

    Warrior - Bladesworn

    Elementalist - Catalyst

    Thief - Specter

    Ranger - Untamed

    Engineer - Mechanist

    Turtle

    submitted by /u/RandommUser
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    Taste the Rainbow

    Posted: 30 Nov 2021 11:04 AM PST

    I just realized that the siege turtle idle has your character slowly doze off and it's the cutest thing!

    Posted: 30 Nov 2021 12:13 PM PST

    New Faces & Hair! Preview ❤️

    Posted: 30 Nov 2021 10:56 AM PST

    You can open/close the mouth on new Charr faces

    Posted: 30 Nov 2021 10:55 AM PST

    New Legendary Amulet Showcase

    Posted: 30 Nov 2021 11:35 AM PST

    I just finished PoF and LW4 story - Wow, just wow

    Posted: 30 Nov 2021 10:47 AM PST

    I honestly did not expect how good it would be, but this campaign of the story was just great - and not just the story, the amount of things to explore in the desert alone was super fun too. I really liked how they tied up the whole area together by bringing the story back and forth the different areas since it made the world feel a lot less disjoint than the HoT campaign. And some characters became a lot less insufferable too!

    Now I gotta do the skyscale thing - let's see how bad of a grind that is compared to Griffon or Roller beetle 😅

    submitted by /u/Aurora_egg
    [link] [comments]

    After 9 years I finally got my 88th legendary!

    Posted: 30 Nov 2021 11:13 AM PST

    Specter and Action Camera, partly fixed, partly still bugged.

    Posted: 30 Nov 2021 11:37 AM PST

    Scepter 1 now works perfectly and you'll hit enemies even when ally is standing in the way. You'll have to actually aim at ally to heal.

    Scepter 2 still fine.

    Scepter/dagger 3 when used on an ALLY works in action camera. When used on enemy, says you have to have enemy targeted, even with enemy targeted before going into action camera. Same as previous beta.

    Scepter/Pistol 3. Measured Shot and Endless Night BOTH work on ALLY in action camera. Against enemy, Measured Shot works, but Endless Night brings up targeting error same as previous beta.

    So it's ALMOST FIXED! lol. Both are working perfectly with allys on action camera but still need to be fixed with enemies.

    submitted by /u/neok182
    [link] [comments]

    New Willbender Flame Effects on the Skillbar? Or were there there last time?

    Posted: 30 Nov 2021 12:10 PM PST

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